Commit History

Автор SHA1 Съобщение Дата
  Sam Lantinga d3d2aee7f4 Fixed the name of the PS5 hint преди 4 години
  Sam Lantinga a2098a47b6 Updated SDL to 2.0.14 in preparation for release candidate преди 4 години
  Sam Lantinga f00ddd0a38 Updated WhatsNew.txt with SDL 2.0.12 release notes преди 5 години
  Sylvain Becker 1ae61f1009 Added a helper function SDL_LockTextureToSurface() преди 5 години
  Sam Lantinga 972bdfb47f Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions преди 5 години
  Sam Lantinga 60606dfb31 Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10. преди 5 години
  Sam Lantinga 63506ae195 Added a patch note about batched rendering преди 5 години
  Sam Lantinga e89789bb4b Added patch notes for 2.0.10 преди 5 години
  Sylvain Becker 05333a6e9f Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE преди 6 години
  Sylvain Becker b470cd9b09 Android: default SDL_HINT_MOUSE_TOUCH_EVENTS to 1 as previous behaviour преди 6 години
  Sylvain Becker 6f732d4ee8 Update WhatsNew.txt преди 6 години
  Sylvain Becker 458c60e6a4 Update WhatsNew.txt преди 6 години
  Sam Lantinga 91da4963d3 Added patch note for SDL_GameControllerGetPlayerIndex() and friends преди 6 години
  Sam Lantinga 88f9f0307d Added patch notes for SDL 2.0.9 преди 6 години
  Sam Lantinga a8ac588549 Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened преди 7 години
  Sam Lantinga e9fc66a038 Added patch note for Android Studio support преди 7 години
  Sam Lantinga eac3766698 Added a patch note for OpenGL ES support on Mac преди 7 години
  Sam Lantinga 99683f7c04 Added patch note about the Vulkan Mac SDK преди 7 години
  Sam Lantinga cbfee82dff Moved Android patch note into the Android section преди 7 години
  Sam Lantinga 8e4afb556a Added patch note for Ryan's work преди 7 години
  Sam Lantinga 5adc1b7d3e Updated documentation with API changes in SDL 2.0.8 преди 7 години
  Sam Lantinga baae74c857 Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!) преди 7 години
  Sam Lantinga 2c5724ef5d Updated version to 2.0.8 since SDL_image depends on it преди 7 години
  Sam Lantinga 7a6cf53aea Added SDL_AudioStreamFlush() to the list of new audio stream functions преди 7 години
  Sam Lantinga 80f8464d97 Added audio stream conversion functions: преди 7 години
  Sam Lantinga 9c580e14c9 Added functions to query and set the SDL memory allocation functions: преди 7 години
  Sam Lantinga 0e495e83dd Updated WhatsNew.txt for 2.0.7 changes преди 7 години
  Sam Lantinga c08a7a74a5 Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, преди 7 години
  Sam Lantinga 3261ca754f Fixed typos in 2.0.6 patch notes преди 7 години
  Sam Lantinga 657ad72ac4 Added some more big 2.0.6 changes преди 7 години