Sam Lantinga
|
b08bdc4401
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
|
6 éve |
Sam Lantinga
|
7f4860e2be
Doh.. __IPHONEOS__ is defined on tvOS
|
6 éve |
Sam Lantinga
|
74e99f7416
Don't use CoreMotion on tvOS
|
6 éve |
Sam Lantinga
|
c6647bf9c9
Added the iOS sensor implementation
|
6 éve |
Sam Lantinga
|
3e5dbc694a
Added a dummy sensor driver
|
6 éve |
Sam Lantinga
|
d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
|
6 éve |
Ethan Lee
|
b4fe7412f9
SDL_exp
|
6 éve |
Ethan Lee
|
11c348b4d7
SDL_log10
|
7 éve |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 éve |
Sam Lantinga
|
ba9c336e04
Fixed building for simulators or older iOS SDKs
|
7 éve |
Sam Lantinga
|
6deb1e7595
Fixed compiling Metal renderer on iOS
|
7 éve |
Sam Lantinga
|
bcdf8b916b
Added SDL_fmod() and SDL_fmodf()
|
7 éve |
Sam Lantinga
|
bba90a6562
Fixed using libunwind on iOS, where it's only available on the simulator (thanks Vit!)
|
7 éve |
Sam Lantinga
|
9c580e14c9
Added functions to query and set the SDL memory allocation functions:
|
7 éve |
Alex Szpakowski
|
80f9e2f199
iOS: Fix compiling using the iOS 7 SDK, partially broken since MoltenVK support was added.
|
7 éve |
Sam Lantinga
|
f465f24d73
Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
|
7 éve |
Sam Lantinga
|
ce2b16445e
Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
|
7 éve |
Ryan C. Gordon
|
25e3a1ec90
vulkan: Initial Vulkan support!
|
7 éve |
Sam Lantinga
|
94754c3968
Updated config headers to override the base SDL_config.h if both are included
|
8 éve |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
8 éve |
Sam Lantinga
|
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
|
8 éve |
Alex Szpakowski
|
f31c7086d8
Enable SDL_LoadObject on iOS 8+ and tvOS.
|
8 éve |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
9 éve |
Alex Szpakowski
|
2bf6f1bcb7
Added initial support for MFi game controllers on iOS.
|
9 éve |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
9 éve |
Alex Szpakowski
|
01bfc2158a
Several improvements to the iOS backend:
|
10 éve |
Sam Lantinga
|
1ea8697894
Removed SDL_round() because the license wasn't compatible with zlib
|
10 éve |
Sam Lantinga
|
4e7db78ed9
Added SDL_round(), contributed by Benoit Pierre - thanks!
|
10 éve |
Sam Lantinga
|
2eb7563e35
Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested.
|
10 éve |
Sam Lantinga
|
6a632eb23c
Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer
|
10 éve |