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direct3d
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31bb95f11f
direct3d: Use D3DPOOL_DEFAULT for vertex buffers after all, release correctly.
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5 rokov pred |
direct3d11
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d68e501db4
Fixed bug 4582 - Maximize/Resize not working on Windows 10
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6 rokov pred |
metal
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1213fe79d8
Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta
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5 rokov pred |
opengl
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7162649f78
opengl: Be more robust in failing cases.
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5 rokov pred |
opengles
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b2e76d860f
Fixed Windows RT build
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6 rokov pred |
opengles2
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8ab698af15
opengles2: Fix static analysis warning.
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6 rokov pred |
psp
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b2e76d860f
Fixed Windows RT build
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6 rokov pred |
software
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5dcac4ccdf
Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
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5 rokov pred |
SDL_d3dmath.c
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_d3dmath.h
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_render.c
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22a2decf64
Android: concurrency issues, make sure Activity is in running State when calling
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5 rokov pred |
SDL_sysrender.h
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_yuv_sw.c
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_yuv_sw_c.h
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |