Sylvain Becker 22a2decf64 Android: concurrency issues, make sure Activity is in running State when calling 5 rokov pred
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direct3d 31bb95f11f direct3d: Use D3DPOOL_DEFAULT for vertex buffers after all, release correctly. 5 rokov pred
direct3d11 d68e501db4 Fixed bug 4582 - Maximize/Resize not working on Windows 10 6 rokov pred
metal 1213fe79d8 Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta 5 rokov pred
opengl 7162649f78 opengl: Be more robust in failing cases. 5 rokov pred
opengles b2e76d860f Fixed Windows RT build 6 rokov pred
opengles2 8ab698af15 opengles2: Fix static analysis warning. 6 rokov pred
psp b2e76d860f Fixed Windows RT build 6 rokov pred
software 5dcac4ccdf Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes 5 rokov pred
SDL_d3dmath.c 5e13087b0f Updated copyright for 2019 6 rokov pred
SDL_d3dmath.h 5e13087b0f Updated copyright for 2019 6 rokov pred
SDL_render.c 22a2decf64 Android: concurrency issues, make sure Activity is in running State when calling 5 rokov pred
SDL_sysrender.h 5e13087b0f Updated copyright for 2019 6 rokov pred
SDL_yuv_sw.c 5e13087b0f Updated copyright for 2019 6 rokov pred
SDL_yuv_sw_c.h 5e13087b0f Updated copyright for 2019 6 rokov pred