.. |
atomic
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
audio
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457d0edeaf
Remove some extra semicolons
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6 months ago |
camera
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76f28ea120
Fix stdlib usage
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6 months ago |
core
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76f28ea120
Fix stdlib usage
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6 months ago |
cpuinfo
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
dialog
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
dynapi
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afdf325fb4
GPU: Add swapchain dimension out params (#11003)
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6 months ago |
events
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d9a7da4fac
Optimized SDL_HasEvent() and SDL_HasEvents()
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6 months ago |
file
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b3388d5753
Haiku does not have fdatasync, but has fsync
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6 months ago |
filesystem
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6a7f8b74f1
filesystem: SDL_GlobDirectory shouldn't strip final '/' if the path is "/".
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6 months ago |
gpu
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fa14b53273
GPU Vulkan: Clear up some swapchain edge cases
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6 months ago |
haptic
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
hidapi
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13c5d1092f
hidapi: update hid_write() for windows from mainstream.
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6 months ago |
joystick
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039148fb0e
Updated check for stdbool.h
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6 months ago |
libm
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89cdadf7c3
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
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9 months ago |
loadso
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154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
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7 months ago |
locale
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28b94c4758
Re-added SDL_getenv() as a thread-safe getenv() implementation
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7 months ago |
main
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1787d6ca5c
main: SDL_AppQuit() now reports the result value.
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6 months ago |
misc
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
power
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154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
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7 months ago |
process
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f6055432c8
Fix null-pointer dereference on failing SDL_SYS_CreateProcess
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6 months ago |
render
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1f3a0d12e6
Made texture size and format public in the API
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6 months ago |
sensor
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
stdlib
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a923771978
Added SDL_murmur3_32()
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6 months ago |
storage
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
test
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54459def69
render: Remove the logical presentation render target.
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6 months ago |
thread
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48e213b4cd
Fixed SDL_ShouldQuit() returning false during status transitions
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6 months ago |
time
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
timer
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
video
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818d7d892a
x11: store all atoms in a specific struct
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6 months ago |
SDL.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
SDL_assert.c
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ac08dde1b2
windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`.
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7 months ago |
SDL_assert_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_error.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
SDL_error_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 months ago |
SDL_guid.c
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_hashtable.c
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0b64520997
hashtable: fixed unused-parameter warnings
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6 months ago |
SDL_hashtable.h
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c84d825241
Added SDL_HashPointer() and SDL_KeyMatchPointer()
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6 months ago |
SDL_hints.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
SDL_hints_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 months ago |
SDL_internal.h
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1f3a0d12e6
Made texture size and format public in the API
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6 months ago |
SDL_list.c
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 months ago |
SDL_list.h
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 months ago |
SDL_log.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
SDL_log_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_properties.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
SDL_properties_c.h
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 months ago |
SDL_utils.c
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125e592844
Added SDL_ShouldInit() and SDL_ShouldQuit()
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6 months ago |
SDL_utils_c.h
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125e592844
Added SDL_ShouldInit() and SDL_ShouldQuit()
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6 months ago |