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Sam Lantinga 1fa154fda3 Fix weak enforcement of timeouts in SDL_WaitEventTimeout_Device. This will loop pumping events and waiting for a system event to come in. However not all system events will turn into an SDL event. It's not unusual for a Windows message to be some internal thing that SDL doesn't convert into a message. In that case the loop will simple circle but not exit. As long as such messages are coming in the loop will continue to run regardless of the timeout. When messages finally stop it'll still wait for the full timeout so you can have arbitrarily long delays. 3 years ago
.github 21c1082786 Add MinGW-w64 builds to GitHub Actions 3 years ago
VisualC ba87876ef7 fix syntax error in SDL.vcxproj.filters 3 years ago
VisualC-WinRT 3ed8ba7d33 winrt: Update SDL-UWP to VS2019 3 years ago
Xcode d854ba99c2 Removed X11 code from Apple Xcode project 3 years ago
Xcode-iOS 344f018dfd Xcode-iOS Demos: Add CFBundleShortVersionString to Info.plist 3 years ago
acinclude 8636bc06de acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 4 years ago
android-project 325ae5c35d Android: getCurrentOrientation uses getContext() to retrieve the activity (see bug #4825) 3 years ago
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 years ago
build-scripts 55f60847cb wikiheaders.pl: Try to handle functions with multiple declarations better. 3 years ago
cmake ab7910facf cmake: Move the old, global add_definitions (etc) to an interface library. 3 years ago
debian 3f6ebffff4 Updated to version 2.0.17 for development 3 years ago
docs 172957387e PSP: links for setting up, compiling and running on PSP 3 years ago
include 3db898c5b6 riscos: Implement SDL_GetPrefPath() 3 years ago
src 1fa154fda3 Fix weak enforcement of timeouts in SDL_WaitEventTimeout_Device. This will loop pumping events and waiting for a system event to come in. However not all system events will turn into an SDL event. It's not unusual for a Windows message to be some internal thing that SDL doesn't convert into a message. In that case the loop will simple circle but not exit. As long as such messages are coming in the loop will continue to run regardless of the timeout. When messages finally stop it'll still wait for the full timeout so you can have arbitrarily long delays. 3 years ago
test f30e2e438d Fix compiler warnings in testvulkan.c 3 years ago
visualtest bb76edf3d7 fix permissions of a few files 4 years ago
wayland-protocols 74162b7401 wayland: Add support for text-input-unstable-v3 3 years ago
.gitignore 0c8277e9bd Added testgeometry to the git ignore file 3 years ago
Android.mk 646ddfb782 minor watcom build fixes. 3 years ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt 3db898c5b6 riscos: Implement SDL_GetPrefPath() 3 years ago
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago
INSTALL.txt fd121b5ec0 development list has moved to forum 3 years ago
LICENSE.txt ffce58a30c license: Fixing the license file to be correctly scooped up by Github automation 4 years ago
Makefile.in ac20167ef7 configure: Fixes to make SDL link as C++ on Haiku. 3 years ago
Makefile.minimal 3e5dbc694a Added a dummy sensor driver 6 years ago
Makefile.os2 cd7ef24cba minor update to os2 makefile. 3 years ago
Makefile.pandora 3e5dbc694a Added a dummy sensor driver 6 years ago
Makefile.psp dd9b2daf8d PSP: fixed build 3 years ago
Makefile.wiz 3e5dbc694a Added a dummy sensor driver 6 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 3c78c211d5 Update and rename README.txt to README.md 4 years ago
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. 4 years ago
SDL2Config.cmake 87ac373493 Fix Debug-only builds with CMake 3 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt 6810399352 Enable AAUDIO driver for Android 3 years ago
autogen.sh babd79b8ef bump minimum required autoconf version and revise autogen.sh 4 years ago
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 years ago
configure 3db898c5b6 riscos: Implement SDL_GetPrefPath() 3 years ago
configure.ac 3db898c5b6 riscos: Implement SDL_GetPrefPath() 3 years ago
sdl2-config-version.cmake.in cbd1a2f7dc cmake: Forgot to add this file to revision control. 5 years ago
sdl2-config.cmake.in 501fe46597 sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 3 years ago
sdl2-config.in abcc6706fd build: Don't duplicate Libs in Libs.private in pkg-config file 5 years ago
sdl2.m4 86191351c0 acinclude & sdl2.m4 updates: 4 years ago
sdl2.pc.in 69203851dc rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 4 years ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html