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Sam Lantinga 3c8f4dca1d Make sure we don't touch the controller effects state when we're in auto mode for PS4/PS5 controllers. 1 year ago
.github b8c8968b69 ci: disable precompiled headers for riscos 1 year ago
VisualC 505a8dfb15 testcontroller replaces gamepadmap 1 year ago
VisualC-GDK ca492dff18 Renamed testgamepad to testcontroller 1 year ago
VisualC-WinRT 35876da3c4 Clipboard data API revamp 1 year ago
Xcode e474047ff8 rwlock: Added SDL_rwlock API for shared locks. 2 years ago
android-project 8cf5dc9963 Build on Android targeting the arm64-v8a architecture by default 1 year ago
build-scripts 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
cmake 3ab4665956 cmake: bump minimum required CMake version to 3.16 1 year ago
docs a3a9019265 Sync SDL3 wiki -> header 1 year ago
include 8105f1d5b5 SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 1 year ago
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 years ago
src 3c8f4dca1d Make sure we don't touch the controller effects state when we're in auto mode for PS4/PS5 controllers. 1 year ago
test 8adab0b88a Removed invalid assert in testatomic 1 year ago
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded 1 year ago
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 years ago
.clang-tidy fa8fba3812 Add clang-tidy config and CMake/CI support. 2 years ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore cddcc4f406 Don't ignore "build-scripts" 1 year ago
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2 years ago
Android.mk 5a62a4596e Fixed building with the 16.1.4479499 Android toolchain 1 year ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt d5479d7b81 project: build in (at least) c99 mode 1 year ago
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt cdfc9634e1 Removed patch note for change already in SDL 2.x 1 year ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html