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Sam Lantinga 3db5ea6b80 Merge commit 'a3ae26ddd0a34ee3f5f39311dbdf420b24d95939' into main 2 years ago
.github 9597c482fa ci: add haiku to ci matrix 2 years ago
VisualC f91a747549 include: SDL_dynapi.h depends on platform defines 2 years ago
VisualC-GDK fde78d12f2 Updated copyright for 2023 2 years ago
VisualC-WinRT f91a747549 include: SDL_dynapi.h depends on platform defines 2 years ago
Xcode 8e4a39b41c Rename the xcFramework target to SDL.xcframework so it's clear when being embedded in other projects 2 years ago
android-project 9c7aed74ba SDLAudioManager.java: Fixed the support for Android older than API 23 2 years ago
build-scripts 9eaea7d661 SDL_migration.cocci: simplify multiplicaction / division by 1 2 years ago
cmake a3ae26ddd0 cmake: convert spaces in PTHREAD_CFLAGS to ';' 2 years ago
docs dc280c17a0 Moved SDL_intrin.h back into the public headers for application use 2 years ago
include cfe2050c04 Default to enable/disable SDL_syswm subsystems based on enabled video drivers while building SDL 2 years ago
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 years ago
src 67ddb4c5a2 Fixed PS2 build 2 years ago
test 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2 years ago
wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support 2 years ago
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 years ago
.editorconfig c4b471bd13 Ensure training new line in cocci files 2 years ago
.gitignore 6084d60c66 Removed QtCreator entries from .gitignore 2 years ago
.wikiheaders-options d53cd7161a sdlwiki: SDL_version.h moved to include/SDL3 2 years ago
Android.mk 39852241ef Added -Wdocumentation to CMake clang build 2 years ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt b60084eb0b cmake: don't quote INOTIFY_INCLUDE_DIRS 2 years ago
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt dc280c17a0 Moved SDL_intrin.h back into the public headers for application use 2 years ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html