.. |
direct3d
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5b9608e08c
Remove D3D9 workarounds for Watcom.
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2 years ago |
direct3d11
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d744aafb05
Added support for simulated vsync in the renderer
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2 years ago |
direct3d12
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df1bd07dee
d3d12: actually execute the pending commands before processing resize
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2 years ago |
metal
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70656b133c
Don't recreate the window when creating a Metal renderer on an OpenGL window.
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2 years ago |
opengl
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aefc6b5bb5
Renamed variables, index is the singular of indices
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2 years ago |
opengles
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00b67f5572
Fix potential memory leak in GLES_CreateTexture
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2 years ago |
opengles2
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aefc6b5bb5
Renamed variables, index is the singular of indices
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2 years ago |
ps2
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a8f019b1f0
Using ST and removing warnings
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2 years ago |
psp
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8b9c82e140
SDL_RENDER_PSP.C: Correct spelling mistakes
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2 years ago |
software
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d744aafb05
Added support for simulated vsync in the renderer
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2 years ago |
vitagxm
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69bbe4ce7d
Fix memory leak in VITA_GXM_CreateRenderer
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2 years ago |
SDL_d3dmath.c
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4082821822
DirectX 12 Renderer (#5761)
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2 years ago |
SDL_d3dmath.h
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51c6488f97
Add support for SDL_render_d3d12.c to compile in C++ mode
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2 years ago |
SDL_render.c
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dd72f3f03d
Added comment for #endif
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2 years ago |
SDL_sysrender.h
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5dc93451d2
JANITORIAL : Correct some more spelling mistakes (#6489)
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2 years ago |
SDL_yuv_sw.c
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120c76c84b
Updated copyright for 2022
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3 years ago |
SDL_yuv_sw_c.h
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120c76c84b
Updated copyright for 2022
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3 years ago |