Ryan C. Gordon 4745aa3324 asyncio: Windows IoRing support, other tweaks and fixes. 6 mesi fa
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
audio 65c9a58f5e audio: Make sure a few bitflag checks convert to bools correctly. 4 mesi fa
camera 6da4d94abf VITA: implement camera subsystem 6 mesi fa
core 927d297161 Updated to version 3.1.7 for development 5 mesi fa
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
dialog 4627283eca Allow building both Cocoa and dummy dialog implementations 6 mesi fa
dynapi 3ca629ceb5 asyncio: Allow file closes to request a flush/fsyncdata. 4 mesi fa
events d55e6dfc5e hint for which system cursor to use as default 4 mesi fa
file 4745aa3324 asyncio: Windows IoRing support, other tweaks and fixes. 4 mesi fa
filesystem f852038384 filesystem: Added SDL_GetCurrentDirectory(). 4 mesi fa
gpu 5c8bed3780 GPU: Fix D3D12 tearing query 4 mesi fa
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 6 mesi fa
hidapi 6fab61b69d hidapi: check each usage on a device before ignoring it completely 4 mesi fa
joystick 5ee4d176f1 Added support for the Razer Wolverine V3 Pro 4 mesi fa
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: 6 mesi fa
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 6 mesi fa
locale 3a2b595c4f PSP: Add locale support 4 mesi fa
main a432abf4cc Make sure that we quit if we get a terminating event 6 mesi fa
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mesi fa
process afee27a530 Make sure stdio handles are in blocking mode 6 mesi fa
render 615c935d11 events: Added SDL_RenderEvent. 4 mesi fa
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 6 mesi fa
stdlib f8eac30276 Added SDL_StepBackUTF8() 6 mesi fa
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 6 mesi fa
test e0e61775b8 Add missing SDL_WindowFlags to SDL_test_common.c 4 mesi fa
thread 569691797d windows/SDL_systhread.c: fix permissions 6 mesi fa
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
timer c6c195ff88 Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() 6 mesi fa
video 6aab5a089d Fixed potential buffer overflow 4 mesi fa
SDL.c e79ce2a200 asyncio: Added async i/o APIs. 4 mesi fa
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) 6 mesi fa
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_error.c a567786762 Added SDL_SetErrorV() 6 mesi fa
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 mesi fa
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_hashtable.c 4b7c5f561b Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function 6 mesi fa
SDL_hashtable.h f4cea5e019 Removed const qualifiers from SDL_CreateHashTable() parameter types 6 mesi fa
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 6 mesi fa
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 mesi fa
SDL_internal.h 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 5 mesi fa
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() 6 mesi fa
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_properties.c 1ca45c5891 Fix typo: DiretMedia->DirectMedia 6 mesi fa
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia 6 mesi fa
SDL_utils.c 4612db21a3 SDL_utils.c: restrict gethostname() usage to non-windows 6 mesi fa
SDL_utils_c.h 3234a3b902 Simplified internal SDL_Surface structure 6 mesi fa