.. |
android
|
a4bb4eef73
cmake: create Android jars + apks for tests
|
il y a 1 an |
emscripten
|
fe40a17224
Initial merge of Emscripten port!
|
il y a 10 ans |
n3ds
|
655275378d
N3DS port (squashed)
|
il y a 2 ans |
shapes
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
CMakeLists.txt
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
COPYING
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
README
|
47b0321ebf
test: Removed loopwavequeue.c; obsolete in SDL3.
|
il y a 1 an |
audiofile.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
checkkeys.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
checkkeysthreads.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
gamepad_axis.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_axis.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_axis_arrow.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_axis_arrow.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_back.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_back.h
|
9885f4d245
Reduced the size of the gamepad front and back images
|
il y a 1 an |
gamepad_battery_empty.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_empty.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_full.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_full.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_low.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_low.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_medium.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_medium.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_unknown.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_unknown.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_wired.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_battery_wired.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_button.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_button.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_button_background.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_button_background.h
|
45cd4b8038
Added button background
|
il y a 1 an |
gamepad_button_small.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_button_small.h
|
d44ada59fb
Added joystick and gamepad element display in testgamepad
|
il y a 1 an |
gamepad_face_abxy.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_face_abxy.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_face_bayx.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_face_bayx.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_face_sony.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_face_sony.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_front.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_front.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
il y a 1 an |
gamepad_touchpad.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
il y a 1 an |
gamepad_touchpad.h
|
4a53dc5b8d
Added touchpad visualization for testgamepad
|
il y a 1 an |
gamepadutils.c
|
255f297439
Fixed crash if SetMappingValue() is passed a NULL key
|
il y a 1 an |
gamepadutils.h
|
b271e92c6e
Added the ability to specify a gamepad type in the mapping
|
il y a 1 an |
icon.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
logaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
loopwave.c
|
c58d95c343
wasapi: Reworked for new SDL3 audio API, other win32 fixes.
|
il y a 1 an |
main.cpp
|
28b93451dc
Make WinRT's SDL_main header-only
|
il y a 2 ans |
moose.dat
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
physaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
picture.xbm
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
relative_mode.markdown
|
698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
|
il y a 2 ans |
sample.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
sample.wav
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |
soundboard.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
soundboard_levels.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
speaker.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
template.test.in
|
c335e3db82
test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests
|
il y a 2 ans |
testatomic.c
|
8adab0b88a
Removed invalid assert in testatomic
|
il y a 1 an |
testaudio-art.txt
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
testaudio.c
|
5ca3c50bf0
testaudio: Fix compiler warning.
|
il y a 1 an |
testaudiocapture.c
|
e1c78718d4
test: testaudiocapture is updated for the SDL3 audio API.
|
il y a 1 an |
testaudiohotplug.c
|
f883b9fc64
test: Updated testaudiohotplug to SDL3 audio API.
|
il y a 1 an |
testaudioinfo.c
|
bb1cbbd33a
test: Update testaudioinfo for SDL3 audio API.
|
il y a 1 an |
testaudiostreamdynamicresample.c
|
0eda582160
testaudiostreamdynamicresample: Load sample.wav correctly.
|
il y a 1 an |
testautomation.c
|
bbdde648d8
Android: let main return normally for testautomation
|
il y a 2 ans |
testautomation_audio.c
|
54af687210
testautomation_audio.c: Patched to compile. :/
|
il y a 1 an |
testautomation_clipboard.c
|
c1b11ad54e
Expanded automated clipboard tests
|
il y a 1 an |
testautomation_events.c
|
2c3717881f
testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value"
|
il y a 1 an |
testautomation_guid.c
|
e9e4a9175f
testautomation_guid.c: fix integer warning in 32 bit builds.
|
il y a 1 an |
testautomation_hints.c
|
0f24956b0a
testautomation_hints.c: free hint memory
|
il y a 1 an |
testautomation_images.c
|
c963f02571
More fix warnings about static function and prototype
|
il y a 2 ans |
testautomation_images.h
|
4053876bf6
Fix warning drop const qualifier
|
il y a 2 ans |
testautomation_intrinsics.c
|
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
il y a 2 ans |
testautomation_joystick.c
|
c963f02571
More fix warnings about static function and prototype
|
il y a 2 ans |
testautomation_keyboard.c
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
il y a 2 ans |
testautomation_main.c
|
c963f02571
More fix warnings about static function and prototype
|
il y a 2 ans |
testautomation_math.c
|
2e465ae31b
Revert "Added SDL_nextafter() and SDL_nextafterf()"
|
il y a 1 an |
testautomation_mouse.c
|
c963f02571
More fix warnings about static function and prototype
|
il y a 2 ans |
testautomation_pixels.c
|
e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
|
il y a 1 an |
testautomation_platform.c
|
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
il y a 2 ans |
testautomation_rect.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testautomation_render.c
|
00fc50557e
Make sure logical presentation is complete before destroying the logical render target
|
il y a 1 an |
testautomation_rwops.c
|
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
il y a 2 ans |
testautomation_sdltest.c
|
4053876bf6
Fix warning drop const qualifier
|
il y a 2 ans |
testautomation_stdlib.c
|
0a4e6f6d29
Added SDL_strnlen() and SDL_wcsnlen()
|
il y a 1 an |
testautomation_suites.h
|
5775d5e112
Add intrinsics test automation
|
il y a 2 ans |
testautomation_surface.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testautomation_syswm.c
|
c30903882b
cmake+tests: include SDL_build_config.h in select tests + add include paths
|
il y a 2 ans |
testautomation_timer.c
|
c963f02571
More fix warnings about static function and prototype
|
il y a 2 ans |
testautomation_video.c
|
f8e8dff7ee
tests: Fix automated window grab and positioning tests under Wayland/XWayland
|
il y a 1 an |
testbounds.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testcontroller.c
|
58882425fc
Use the lower index axis if the controller generates two axes for a single element
|
il y a 1 an |
testcustomcursor.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testdisplayinfo.c
|
c699f3d1d8
Updated SDL high DPI support
|
il y a 1 an |
testdraw.c
|
4312abab69
testprogram: add option to use SDL_BLENDMODE_MUL
|
il y a 2 ans |
testdrawchessboard.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testdropfile.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testerror.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testevdev.c
|
8b12585e1d
testevdev: Add some examples of PDP third-party Switch controllers
|
il y a 1 an |
testfile.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testfilesystem.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testgeometry.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testgl.c
|
ef4ce8cec5
test: Add flag to suspend drawing when occluded
|
il y a 1 an |
testgles.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testgles2.c
|
ef4ce8cec5
test: Add flag to suspend drawing when occluded
|
il y a 1 an |
testgles2_sdf.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
testgles2_sdf_img_normal.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
il y a 4 ans |
testgles2_sdf_img_sdf.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
il y a 4 ans |
testhaptic.c
|
6306ee9f42
List the available haptic devices in testhaptic
|
il y a 1 an |
testhittesting.c
|
6e2851878f
testhittesting: use SDLTest_Common for creating window(s) and renderer(s)
|
il y a 2 ans |
testhotplug.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testiconv.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testime.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testintersections.c
|
08d5235da0
testintersections: check integer argument + no global done + get final tick before SDL shutdown
|
il y a 2 ans |
testkeys.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testloadso.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testlocale.c
|
b1a0bc3fb0
testlocale: only ininitialize video when needed
|
il y a 1 an |
testlock.c
|
87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
|
il y a 2 ans |
testmessage.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testmouse.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testmultiaudio.c
|
b03c493fc4
test: Updated testmultiaudio to new SDL3 audio API
|
il y a 1 an |
testnative.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testnative.h
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
il y a 2 ans |
testnativecocoa.m
|
d3f2de7f29
fixed typo in prev. patch.
|
il y a 1 an |
testnativew32.c
|
fde78d12f2
Updated copyright for 2023
|
il y a 2 ans |
testnativex11.c
|
fde78d12f2
Updated copyright for 2023
|
il y a 2 ans |
testoffscreen.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testoverlay.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testplatform.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
il y a 1 an |
testpopup.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
testpower.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testqsort.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testrelative.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testrendercopyex.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testrendertarget.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testresample.c
|
29afc2e42b
test: Update testresample for SDL3 audio API.
|
il y a 1 an |
testrumble.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testrwlock.c
|
87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
|
il y a 2 ans |
testscale.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testsem.c
|
87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
|
il y a 2 ans |
testsensor.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testshader.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testshape.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
testsprite.c
|
ef4ce8cec5
test: Add flag to suspend drawing when occluded
|
il y a 1 an |
testspriteminimal.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
teststreaming.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testsurround.c
|
b0edd23c00
testsurround: Log available audio output devices at the start.
|
il y a 1 an |
testthread.c
|
cb73bed6eb
SDL API renaming: SDL TLS functions
|
il y a 1 an |
testtimer.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testurl.c
|
fde78d12f2
Updated copyright for 2023
|
il y a 2 ans |
testutils.c
|
6c2472d459
Relicensed testutils to match other test code
|
il y a 1 an |
testutils.h
|
6c2472d459
Relicensed testutils to match other test code
|
il y a 1 an |
testver.c
|
4d86a83fa9
testver: don't allow any arguments
|
il y a 2 ans |
testviewport.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
testvulkan.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
testwm.c
|
d1ee44b65e
Add the pixel density to the display mode list in testwm
|
il y a 1 an |
testyuv.bmp
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
il y a 7 ans |
testyuv.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
il y a 2 ans |
testyuv_cvt.c
|
b4291412a4
tests: build tests with C90 standard
|
il y a 1 an |
testyuv_cvt.h
|
fde78d12f2
Updated copyright for 2023
|
il y a 2 ans |
torturethread.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
il y a 2 ans |
trashcan.bmp
|
2de9253b6c
test: Added testaudio
|
il y a 1 an |
unifont-13.0.06-license.txt
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
il y a 3 ans |
unifont-13.0.06.hex
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
il y a 3 ans |
utf8.txt
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |