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Ryan C. Gordon 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 11 anni fa
VisualC 64e1b1ca36 Fixed project conflict during commit 11 anni fa
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework 11 anni fa
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. 11 anni fa
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
android-project 5697089d98 Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z 11 anni fa
build-scripts 9a0954c510 Do a full sysroot for the Raspberry Pi buildbot. 11 anni fa
cmake 5a02600647 Fixed bug 2108 - CMake does not set X11 includes properly for sdl2-config and friends 11 anni fa
debian fbfe090111 Updated Debian package version to 2.0.1 11 anni fa
include 30ce2bc723 SDL 2.0.0 defined __inline__ and some code relies on it now. 11 anni fa
src 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 11 anni fa
test 09b3b7e78b Fix error assert for negative cases of pixels_getPixelFormatName test 11 anni fa
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android 11 anni fa
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
CMakeLists.txt 6f76bc290a Fixed bug 2061 - SDL_filesystem API not built using cmake 11 anni fa
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. 11 anni fa
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-android.txt 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android 11 anni fa
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-gesture.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. 11 anni fa
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. 11 anni fa
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 11 anni fa
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
WhatsNew.txt 6a71d99233 Added patch notes for 2.0.1 11 anni fa
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
configure 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD 11 anni fa
configure.in 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD 11 anni fa
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 11 anni fa
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 11 anni fa

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html