.. |
android
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
arm
|
72f8044a42
ARM: NEON assembly optimization for SDL_FillRect
|
5 years ago |
cocoa
|
77b0dad271
cocoa: Change Caps Lock behavior to toggle instead of locking
|
4 years ago |
directfb
|
bdfd1b68ba
Fixed bug 5146 - SDL_RenderFillRect doesn't work in DirectFB
|
4 years ago |
dummy
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
emscripten
|
daf360e040
emscripten: Fix crash in SDL_SetWindowTitle().
|
5 years ago |
haiku
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
khronos
|
9665a50891
Added Vulkan headers version 1.1.91
|
6 years ago |
kmsdrm
|
bcbaa4ec1f
If there isn't a GetGlobalMouseState() implementation, fall back to the normal one.
|
4 years ago |
nacl
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
offscreen
|
bcbaa4ec1f
If there isn't a GetGlobalMouseState() implementation, fall back to the normal one.
|
4 years ago |
pandora
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
psp
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
qnx
|
50efbda736
Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
|
7 years ago |
raspberry
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
uikit
|
57149c2410
Fixed building with --disable-joystick on iOS
|
4 years ago |
vivante
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
wayland
|
a6ca61d732
wayland: update pointer position on initial enter event
|
4 years ago |
windows
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
winrt
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
x11
|
eadc8693dd
Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5
|
5 years ago |
yuv2rgb
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_RLEaccel.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_RLEaccel_c.h
|
7df22cf2c2
A few #defines to reduce SDL2 footprint.
|
5 years ago |
SDL_blit.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_blit_0.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit_1.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit_A.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit_N.c
|
e2dbed9cfe
SDL_blit: Fix undefined bitshift operations
|
4 years ago |
SDL_blit_auto.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit_auto.h
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_blit_copy.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_blit_copy.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_blit_slow.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_blit_slow.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_bmp.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_clipboard.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_egl.c
|
132f87c3a1
opengl: Don't try to do Desktop OpenGL stuff if support isn't available.
|
5 years ago |
SDL_egl_c.h
|
389c8995d2
opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!).
|
5 years ago |
SDL_fillrect.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_pixels.c
|
838bbf1f7a
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
|
5 years ago |
SDL_pixels_c.h
|
838bbf1f7a
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
|
5 years ago |
SDL_rect.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_rect_c.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_shape.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_shape_internals.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_stretch.c
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_surface.c
|
db4246f695
Only set colorkey, if converted surface has no alpha channel (2979)
|
5 years ago |
SDL_sysvideo.h
|
64617d259a
opengl: Convert an int to an SDL_bool.
|
5 years ago |
SDL_video.c
|
f16e6bfa8e
Fixed creating a metal renderer without specifying a metal window
|
4 years ago |
SDL_vulkan_internal.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
SDL_vulkan_utils.c
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
5 years ago |
SDL_yuv.c
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |
SDL_yuv_c.h
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
sdlgenblit.pl
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
5 years ago |