Sam Lantinga 3f446d8fb5 Minor cleanup 6 mesi fa
..
atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
audio 457d0edeaf Remove some extra semicolons 6 mesi fa
camera 76f28ea120 Fix stdlib usage 6 mesi fa
core 76f28ea120 Fix stdlib usage 6 mesi fa
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
dialog a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
dynapi f32e96f5e2 clipboard: add SDL_ClipboardMimeTypes 6 mesi fa
events d9a7da4fac Optimized SDL_HasEvent() and SDL_HasEvents() 6 mesi fa
file 34c6011360 Fixed Windows build 7 mesi fa
filesystem d8c76d2f34 filesystem: POSIX SDL_SYS_CopyFile shouldn't use a temp file. 6 mesi fa
gpu 1088ea55fa SDL_gpu_d3d11.c: define D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD for old toolchains 6 mesi fa
haptic a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
hidapi 457d0edeaf Remove some extra semicolons 6 mesi fa
joystick 6ec8b1a173 Throttle tickle reports to PS4/PS5 controllers 6 mesi fa
libm 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 9 mesi fa
loadso 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mesi fa
locale 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 7 mesi fa
main a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mesi fa
process 481203c074 Fixed Xcode warnings 7 mesi fa
render be401dd1e3 GPU: More robust error reporting (#10958) 6 mesi fa
sensor a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
stdlib e98cf3c870 Fix Xbox builds 6 mesi fa
storage a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
test 54459def69 render: Remove the logical presentation render target. 6 mesi fa
thread 48e213b4cd Fixed SDL_ShouldQuit() returning false during status transitions 6 mesi fa
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
timer a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
video 3f446d8fb5 Minor cleanup 6 mesi fa
SDL.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_assert.c ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 7 mesi fa
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_error.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 mesi fa
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_hashtable.c 56fc4b790c Reduce strcmp() calls in hashtable lookup 7 mesi fa
SDL_hashtable.h 90e01040c5 Added thread-safe environment functions 7 mesi fa
SDL_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 mesi fa
SDL_internal.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
SDL_log.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 mesi fa
SDL_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
SDL_properties_c.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
SDL_utils.c 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() 6 mesi fa
SDL_utils_c.h 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() 6 mesi fa