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Sam Lantinga a329c7f1c9 Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path %!s(int64=11) %!d(string=hai) anos
VisualC 64e1b1ca36 Fixed project conflict during commit %!s(int64=11) %!d(string=hai) anos
Xcode a7e1fdddea Updated SDL to version 2.0.1 %!s(int64=11) %!d(string=hai) anos
Xcode-iOS 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) %!s(int64=11) %!d(string=hai) anos
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
android-project 7ae171d15e Fixed bug 2155 - automatically remap accelerometer coordinates according to screen orientation on Android %!s(int64=11) %!d(string=hai) anos
build-scripts 9a0954c510 Do a full sysroot for the Raspberry Pi buildbot. %!s(int64=11) %!d(string=hai) anos
cmake 1c6d55767c Separate EGL / GL ES detection in CMake %!s(int64=11) %!d(string=hai) anos
debian dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
include 8b79cbadef Added an API to get the amount of system RAM %!s(int64=11) %!d(string=hai) anos
src a329c7f1c9 Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path %!s(int64=11) %!d(string=hai) anos
test 12ca3ce3fa Fixed building using MinGW %!s(int64=11) %!d(string=hai) anos
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. %!s(int64=11) %!d(string=hai) anos
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android %!s(int64=11) %!d(string=hai) anos
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
CMakeLists.txt a7e1fdddea Updated SDL to version 2.0.1 %!s(int64=11) %!d(string=hai) anos
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. %!s(int64=11) %!d(string=hai) anos
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. %!s(int64=11) %!d(string=hai) anos
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. %!s(int64=11) %!d(string=hai) anos
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. %!s(int64=11) %!d(string=hai) anos
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. %!s(int64=11) %!d(string=hai) anos
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-android.txt 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android %!s(int64=11) %!d(string=hai) anos
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-gesture.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. %!s(int64=11) %!d(string=hai) anos
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. %!s(int64=11) %!d(string=hai) anos
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
README.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
TODO.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
WhatsNew.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
configure 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD %!s(int64=11) %!d(string=hai) anos
configure.in 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD %!s(int64=11) %!d(string=hai) anos
sdl2-config.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos
sdl2.pc.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged %!s(int64=11) %!d(string=hai) anos

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html