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David Ludwig abfbed92cf WinRT: simulate keyboard events on Windows Phone 8 back-button presses há 11 anos atrás
VisualC 61959aa67b OpenGL ES support for Windows há 11 anos atrás
VisualC-WinPhone ce8057221a WinRT: compiled the d3d11 renderer's shaders into SDL itself há 11 anos atrás
VisualC-WinRT ce8057221a WinRT: compiled the d3d11 renderer's shaders into SDL itself há 11 anos atrás
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework há 11 anos atrás
Xcode-iOS 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase há 11 anos atrás
acinclude 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
android-project 2bb344d6dc Don't crash when no WM is present. há 11 anos atrás
build-scripts 2f6198edb6 Fixes building for RPi using --no-undefined há 11 anos atrás
cmake 2f30140418 Fixed SONAME lookup for runtime loading of shared libraries in CMake project. há 11 anos atrás
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs há 11 anos atrás
include abfbed92cf WinRT: simulate keyboard events on Windows Phone 8 back-button presses há 11 anos atrás
premake 2bb344d6dc Don't crash when no WM is present. há 11 anos atrás
src abfbed92cf WinRT: simulate keyboard events on Windows Phone 8 back-button presses há 11 anos atrás
test 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 11 anos atrás
visualtest 2bb344d6dc Don't crash when no WM is present. há 11 anos atrás
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. há 11 anos atrás
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android há 11 anos atrás
BUGS.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
CMakeLists.txt c343eab67a Fixes #2271, Add KD detection under CMake by Scott Percival há 11 anos atrás
COPYING.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. há 11 anos atrás
INSTALL.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. há 11 anos atrás
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. há 11 anos atrás
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. há 11 anos atrás
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. há 11 anos atrás
Makefile.wiz 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-SDL.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling há 11 anos atrás
README-cmake.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-directfb.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". há 11 anos atrás
README-hg.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-ios.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-linux.txt 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt há 11 anos atrás
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. há 11 anos atrás
README-pandora.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-platforms.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-porting.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-psp.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-raspberrypi.txt 2f6198edb6 Fixes building for RPi using --no-undefined há 11 anos atrás
README-touch.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-wince.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
README-windows.txt 61959aa67b OpenGL ES support for Windows há 11 anos atrás
README.txt 517747d536 Added information on reporting bugs to the README.txt file há 11 anos atrás
SDL2.spec.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms há 11 anos atrás
VisualC.html 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android há 11 anos atrás
autogen.sh 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
configure 4abeed93c7 Fixes compilation on Mingw. há 11 anos atrás
configure.in 4abeed93c7 Fixes compilation on Mingw. há 11 anos atrás
sdl2-config.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
sdl2.m4 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás
sdl2.pc.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 11 anos atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html