Ryan C. Gordon 00ed6f8827 test: Fixed compiler warnings for unused vars. 1 rok pred
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 rok pred
emscripten fe40a17224 Initial merge of Emscripten port! 10 rokov pred
n3ds 655275378d N3DS port (squashed) 2 rokov pred
shapes 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
CMakeLists.txt 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 rok pred
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 rok pred
checkkeys.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
checkkeysthreads.c b4291412a4 tests: build tests with C90 standard 1 rok pred
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 rok pred
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_button_background.h 45cd4b8038 Added button background 1 rok pred
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 rok pred
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 rok pred
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 rok pred
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 rok pred
gamepadutils.c 255f297439 Fixed crash if SetMappingValue() is passed a NULL key 1 rok pred
gamepadutils.h b271e92c6e Added the ability to specify a gamepad type in the mapping 1 rok pred
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
loopwave.c f598626e46 test: loopwave shouldn't use an audiostream callback. 1 rok pred
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 rokov pred
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 rokov pred
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 rokov pred
testatomic.c 8adab0b88a Removed invalid assert in testatomic 1 rok pred
testaudiocapture.c e1c78718d4 test: testaudiocapture is updated for the SDL3 audio API. 1 rok pred
testaudiohotplug.c f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. 1 rok pred
testaudioinfo.c bb1cbbd33a test: Update testaudioinfo for SDL3 audio API. 1 rok pred
testaudiostreamdynamicresample.c 5d4e9e5f80 test: Updated testaudiostreamdynamicresample to SDL3 audio API. 1 rok pred
testautomation.c bbdde648d8 Android: let main return normally for testautomation 2 rokov pred
testautomation_audio.c 00ed6f8827 test: Fixed compiler warnings for unused vars. 1 rok pred
testautomation_clipboard.c c1b11ad54e Expanded automated clipboard tests 1 rok pred
testautomation_events.c 2c3717881f testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value" 1 rok pred
testautomation_guid.c e9e4a9175f testautomation_guid.c: fix integer warning in 32 bit builds. 1 rok pred
testautomation_hints.c 0f24956b0a testautomation_hints.c: free hint memory 1 rok pred
testautomation_images.c c963f02571 More fix warnings about static function and prototype 2 rokov pred
testautomation_images.h 4053876bf6 Fix warning drop const qualifier 2 rokov pred
testautomation_intrinsics.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 rokov pred
testautomation_joystick.c c963f02571 More fix warnings about static function and prototype 2 rokov pred
testautomation_keyboard.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 rokov pred
testautomation_main.c c963f02571 More fix warnings about static function and prototype 2 rokov pred
testautomation_math.c 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 1 rok pred
testautomation_mouse.c c963f02571 More fix warnings about static function and prototype 2 rokov pred
testautomation_pixels.c e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 1 rok pred
testautomation_platform.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 rokov pred
testautomation_rect.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testautomation_render.c 00fc50557e Make sure logical presentation is complete before destroying the logical render target 1 rok pred
testautomation_rwops.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 rokov pred
testautomation_sdltest.c 4053876bf6 Fix warning drop const qualifier 2 rokov pred
testautomation_stdlib.c 0a4e6f6d29 Added SDL_strnlen() and SDL_wcsnlen() 1 rok pred
testautomation_suites.h 5775d5e112 Add intrinsics test automation 2 rokov pred
testautomation_surface.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testautomation_syswm.c c30903882b cmake+tests: include SDL_build_config.h in select tests + add include paths 2 rokov pred
testautomation_timer.c c963f02571 More fix warnings about static function and prototype 2 rokov pred
testautomation_video.c f8e8dff7ee tests: Fix automated window grab and positioning tests under Wayland/XWayland 1 rok pred
testbounds.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testcontroller.c 58882425fc Use the lower index axis if the controller generates two axes for a single element 1 rok pred
testcustomcursor.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testdisplayinfo.c c699f3d1d8 Updated SDL high DPI support 1 rok pred
testdraw.c 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL 2 rokov pred
testdrawchessboard.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testdropfile.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testerror.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testevdev.c 8b12585e1d testevdev: Add some examples of PDP third-party Switch controllers 1 rok pred
testfile.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testfilesystem.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testgeometry.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testgl.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 rok pred
testgles.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testgles2.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 rok pred
testgles2_sdf.c b4291412a4 tests: build tests with C90 standard 1 rok pred
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 rokov pred
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 rokov pred
testhaptic.c 6306ee9f42 List the available haptic devices in testhaptic 1 rok pred
testhittesting.c 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) 2 rokov pred
testhotplug.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testiconv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testime.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testintersections.c 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown 2 rokov pred
testkeys.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testloadso.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testlocale.c b1a0bc3fb0 testlocale: only ininitialize video when needed 1 rok pred
testlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 rokov pred
testmessage.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testmouse.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testmultiaudio.c b03c493fc4 test: Updated testmultiaudio to new SDL3 audio API 1 rok pred
testnative.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 rokov pred
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 rok pred
testnativew32.c fde78d12f2 Updated copyright for 2023 2 rokov pred
testnativex11.c fde78d12f2 Updated copyright for 2023 2 rokov pred
testoffscreen.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testoverlay.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testplatform.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 rok pred
testpopup.c b4291412a4 tests: build tests with C90 standard 1 rok pred
testpower.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testqsort.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testrelative.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testrendercopyex.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testrendertarget.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testresample.c 29afc2e42b test: Update testresample for SDL3 audio API. 1 rok pred
testrumble.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testrwlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 rokov pred
testscale.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testsem.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 rokov pred
testsensor.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testshader.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testshape.c b4291412a4 tests: build tests with C90 standard 1 rok pred
testsprite.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 rok pred
testspriteminimal.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
teststreaming.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testsurround.c 3a02eecced test: Update testsurround for SDL3 audio API. 1 rok pred
testthread.c cb73bed6eb SDL API renaming: SDL TLS functions 1 rok pred
testtimer.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testurl.c fde78d12f2 Updated copyright for 2023 2 rokov pred
testutils.c 6c2472d459 Relicensed testutils to match other test code 1 rok pred
testutils.h 6c2472d459 Relicensed testutils to match other test code 1 rok pred
testver.c 4d86a83fa9 testver: don't allow any arguments 2 rokov pred
testviewport.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
testvulkan.c b4291412a4 tests: build tests with C90 standard 1 rok pred
testwm.c d1ee44b65e Add the pixel density to the display mode list in testwm 1 rok pred
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 rokov pred
testyuv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 rokov pred
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard 1 rok pred
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 2 rokov pred
torturethread.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 rokov pred
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 rokov pred
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 rokov pred
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!