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Sam Lantinga c133c8c8a5 Script from Sylvain to automate updating the copyright year 10 éve
VisualC b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Xcode 447194987c Sign any subframeworks - not needed for SDL proper, but included for consistency with other projects 10 éve
Xcode-iOS c4fe8c80c8 Fixed building the iOS Demo files in debug mode 10 éve
acinclude b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
android-project 1968ff0471 Android: Fixed touch pressure being out of range. 10 éve
build-scripts c133c8c8a5 Script from Sylvain to automate updating the copyright year 10 éve
cmake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
debian b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
docs b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
include 240a3fbffe iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver. 10 éve
premake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
src 507157abdb Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller. 10 éve
test d88b6738f0 Fixed bug 2989 - Memory loss in clipboard_testClipboardTextFunctions 10 éve
visualtest b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 éve
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
CMakeLists.txt 75a3ad1d49 CMake: Slightly better fix for installation target (thanks, Anthony!). 10 éve
COPYING.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
SDL2.spec.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
WhatsNew.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
configure 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 éve
configure.in 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 éve
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html