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Sam Lantinga cdbd1be8c6 Allow SDL_oldnames.h to be completely disabled há 2 anos atrás
.github 38de07d9e4 Cancel current CI actions when a PR is updated há 2 anos atrás
VisualC ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h há 2 anos atrás
VisualC-GDK ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h há 2 anos atrás
VisualC-WinRT ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h há 2 anos atrás
Xcode 659abc721a SDL API renaming: SDL_gamecontroller.h há 2 anos atrás
Xcode-iOS cc0296c934 SDL API renaming: SDL_surface.h há 2 anos atrás
android-project 5bf8bc2241 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) há 2 anos atrás
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cmake ab0c5cf07d Fix compilation há 2 anos atrás
docs ab2d007982 More gamepad renaming há 2 anos atrás
include cdbd1be8c6 Allow SDL_oldnames.h to be completely disabled há 2 anos atrás
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects há 2 anos atrás
src 3db9112ef4 Make sure we match the same way when adding a mapping and looking up a mapping há 2 anos atrás
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wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support há 2 anos atrás
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.editorconfig 7c67213cef editorconfig: remove trailing whitespace in source code há 2 anos atrás
.gitignore 659abc721a SDL API renaming: SDL_gamecontroller.h há 2 anos atrás
.wikiheaders-options d53cd7161a sdlwiki: SDL_version.h moved to include/SDL3 há 2 anos atrás
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BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. há 4 anos atrás
CMakeLists.txt 12e0e6d130 SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) há 2 anos atrás
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS há 2 anos atrás
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LICENSE.txt 120c76c84b Updated copyright for 2022 há 3 anos atrás
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README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 há 2 anos atrás
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org há 4 anos atrás
WhatsNew.txt 15b464747f WhatsNew.txt should be new features in SDL 3.0 há 2 anos atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html