No Description

Sam Lantinga d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio 10 months ago
.github 122c3e6a81 ci: create simpler Gradle testspriteminimal project instead 10 months ago
VisualC d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 months ago
VisualC-GDK d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 months ago
VisualC-WinRT d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 months ago
Xcode d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 months ago
android-project 1a68d846de Create a functional CMake project using androidbuild.sh 10 months ago
build-scripts 1a68d846de Create a functional CMake project using androidbuild.sh 10 months ago
cmake 61dafb3b2f Add XSETTINGS support to x11 driver 10 months ago
docs 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 months ago
include d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio 10 months ago
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) 1 year ago
src d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio 10 months ago
test d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio 10 months ago
wayland-protocols 716dc0e1bf wayland: Implement SetWindowOpacity via the alpha modifier protocol 10 months ago
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 year ago
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 year ago
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 months ago
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 months ago
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 11 months ago
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 10 months ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt dd0bb25f66 cmake: remove SDL_STATIC_PIC cmake option. 10 months ago
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 year ago
INSTALL.md b33420cac7 Updated INSTALL.md 1 year ago
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 year ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 year ago
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 months ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html