Žiadny popis

Sam Lantinga e3df6d5e66 Fixed bug 2953 - Crash due to a bad cleanup in the SDL_SYS_HapticQuit function 9 rokov pred
VisualC 564ece516e Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. 9 rokov pred
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 10 rokov pred
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 10 rokov pred
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 10 rokov pred
android-project c3186d5ee9 Android: Added deactivated intent filter for testing drop file support. 10 rokov pred
build-scripts 0c9da0c855 WinRT: made sure build script generates Release-built binaries, by default 9 rokov pred
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 rokov pred
debian 2c4a6ea0a2 Updated the copyright year to 2015 10 rokov pred
docs f1924a616d Normalized endlines. 10 rokov pred
include aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 10 rokov pred
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). 10 rokov pred
src e3df6d5e66 Fixed bug 2953 - Crash due to a bad cleanup in the SDL_SYS_HapticQuit function 9 rokov pred
test eab076a7ee Fixed not needed calculation in test program. 10 rokov pred
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 10 rokov pred
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 rokov pred
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
CMakeLists.txt aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 10 rokov pred
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 10 rokov pred
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 10 rokov pred
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
WhatsNew.txt 8b737fa8f6 Updated WhatsNew.txt for 2.0.4 10 rokov pred
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
configure 8283abdb78 Updated configure script. 10 rokov pred
configure.in e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 rokov pred
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 rokov pred

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html