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Sam Lantinga eeddb7c534 more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state 9 éve
VisualC c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 9 éve
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 10 éve
Xcode 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
Xcode-iOS 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 éve
acinclude 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
android-project 2a4855f9ee Android: Added missing import statement. 9 éve
build-scripts 682604b2f3 Android: Changed androidbuild.sh to use path from variable. 9 éve
cmake 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
debian 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
docs d79bfa0d18 Added filesystem to list of paths in porting README. 9 éve
include 38edc1779a Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling 9 éve
premake 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 éve
src eeddb7c534 more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state 9 éve
test d80f45666b Fixed freeing uninitialized pointers on failure cleanup in tests. 9 éve
visualtest 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
.hgignore b7ecc67009 Added test/testdisplayinfo.c 9 éve
Android.mk 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve
CMakeLists.txt 42f282cc1b Fix bug 3081: CMake configuration auto-disables OpenGL ES support on Windows. 9 éve
COPYING.txt 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 éve
Makefile.in f9d8c59a6f Added missing file to the release archive. 9 éve
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 éve
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 éve
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 éve
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 éve
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 éve
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 éve
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 éve
WhatsNew.txt ceb43129ac Added SDL_JoystickCurrentPowerLevel() to WhatsNew.txt for 2.0.4. 9 éve
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 éve
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 éve
configure 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 éve
configure.in 7805c1bc52 Updated configure.in file. 9 éve
sdl2-config.cmake.in bf9bd59c01 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 9 éve
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 éve
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 éve
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 éve

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html