Update lighting_textured.cpp

Real fix for missing rows and columns.
This commit is contained in:
Erik
2018-04-10 16:47:52 +03:00
committed by GitHub
parent ac1784f29b
commit 686797546a

View File

@@ -148,9 +148,9 @@ int main()
// render rows*column number of spheres with material properties defined by textures (they all have the same material properties) // render rows*column number of spheres with material properties defined by textures (they all have the same material properties)
glm::mat4 model; glm::mat4 model;
for (unsigned int row = 0; row < nrRows; ++row) for (int row = 0; row < nrRows; ++row)
{ {
for (unsigned int col = 0; col < nrColumns; ++col) for (int col = 0; col < nrColumns; ++col)
{ {
model = glm::mat4(); model = glm::mat4();
model = glm::translate(model, glm::vec3( model = glm::translate(model, glm::vec3(