Commit Graph

72 Commits

Author SHA1 Message Date
Sergey Tikhomirov
ee739051cb Fix CMakeLists.txt for macOS 2016-10-18 17:31:53 +03:00
J. de Vries
4d3a93859d Issue #33: removed text rendering from repository for now. 2016-05-24 14:11:10 +02:00
J. de Vries
336df22af5 Added source code for debugging tutorials; new code_viewer directly loads from GitHub. 2016-05-11 19:43:32 +02:00
Marin Nilsson
1d2b1dae19 Out-of-source builds without environment variables.
Using CMake's configure_file command to generate a header file defining
a C string containing the path to the source root directory; the
directory where the resource folder is. Textures and models can now be
found directly as long the user doesn't move stuff around.

Shaders are still a problem.
2015-08-04 19:41:08 +02:00
Marin Nilsson
83497513eb Using CMake variables setup but find_package(GLFW3) instead of hard-coding the name. 2015-08-04 18:37:03 +02:00
zryan3
bebe39c0be refactored CMakeLists to build for Linux Mint 17.2, and removed std::sqrtf which is not apart of GCC C++ libraries apparently 2015-08-02 00:40:56 -07:00
Joey de Vries
eac76c9a50 New tutorial code
Added code of new tutorials to the repository
2015-07-15 11:48:45 +02:00
Joey de Vries
711be5ad90 new CMake with added tutorials
new CMake with added tutorials
2015-06-20 11:56:32 +02:00
Joey de Vries
c4c3221de9 Added Parallax Mapping code/resources
Added code samples and necessary texture resources for upcoming Parallax
Mapping tutorial
2015-06-04 19:59:04 +02:00
Joey de Vries
2a0a415c8f Normal mapping code
Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
2015-05-26 22:00:21 +02:00
Joey de Vries
f6c5ac42fc Shadow tutorials added
Added source code of shadow mapping and omnidirectional shadow mapping
tutorial.
2015-05-15 11:25:35 +02:00
Joey de Vries
231651b44f Merge branch 'master' of https://github.com/JoeyDeVries/LearnOpenGL 2015-04-27 13:38:11 +02:00
Joey de Vries
8d0df8edb8 Added new project/code files 2015-04-27 13:37:18 +02:00
zmertens
2193cb3fc4 fixed issue with Linux and CMake not finding resource files when launching executable and edited README for Linux more precise building instructions 2015-04-08 14:20:44 -07:00
Joey de Vries
33dba66ea1 Edited/removed comments, changes readme
Edited/removed comments, changes readme
2015-04-04 13:33:31 +02:00
zmertens
ea910a55ca changed Win32 and Unix method for copying shaders and executables 2015-04-02 13:48:28 -07:00
zmertens
80d126cfa2 added bin directory to build process to allow resources to load from exectuable 2015-04-01 19:37:41 -07:00
zmertens
38f1272107 moved Apple lib append to Apple if / else statement 2015-03-31 19:13:01 -07:00
zmertens
2098e992b2 CMake builds GLFW correctly and some changes to the layout 2015-03-31 19:01:31 -07:00
Joey de Vries
3321b60f79 CMakeList updated + Readme
Merged changes from Inner_Product s.t. makelist still works as it did
before, now with proper Linux libraries.
2015-03-31 17:00:57 +02:00
Joey de Vries
18cc43ad85 added flag
Added C++11 flag to CMakeLists thanks to Inner_Product
2015-03-30 18:00:47 +02:00
Joey de Vries
f28ad1e256 Initial commit, all code samples with working CMake script for VS/Windows. 2015-03-23 15:42:04 +01:00