Commit Graph

45 Commits

Author SHA1 Message Date
Joey de Vries
b7eb2b55f1 Merge pull request #332 from alexpanter/master
Code samples for area light article.
2022-12-04 11:38:03 +01:00
arby
e2f2c512e2 Fixed incorrect lower bound setting in an algorithm 2022-10-27 23:10:41 +02:00
alexpanter
d082f5b7be Code examples compile and run 2022-10-20 15:41:45 +02:00
alexpanter
4944998053 Single light example done 2022-10-20 13:59:12 +02:00
alexpanter
eb05991135 First time running 2022-10-20 13:33:49 +02:00
alexpanter
a9e0ea22ea Initial commit for area lights guest article 2022-10-20 12:29:22 +02:00
Jonas Sorgenfrei
7ddb406442 Merge branch 'JoeyDeVries:master' into master 2022-06-19 18:16:14 +02:00
Jonas_sorgenfrei@yahoo.de
ff76cf3cd6 reader comment adjustment 2022-06-08 01:37:24 +02:00
alexpanter
4ab092ec96 Make pbr bloom example compile 2022-05-27 21:00:48 +02:00
alexpanter
0bc8312a14 Adding pbr bloom initial 2022-05-27 20:12:35 +02:00
Alexander Christensen
c2f8faa77e Create physically_based_bloom.cpp 2022-05-27 19:09:52 +02:00
Joey de Vries
1a6f48e9c5 Rename .comp shader to .cs shader. 2022-05-24 14:31:55 +02:00
Joey de Vries
995f26be09 Merge pull request #296 from jonassorgenfrei/master
Compute Shader for guest article
2022-05-24 13:42:41 +02:00
Jonas Sorgenfrei
dfa96f593e Merge branch 'master' of https://github.com/jonassorgenfrei/LearnOpenGL 2022-05-15 15:56:17 +02:00
Jonas Sorgenfrei
f9ab4337fc adjusted comments from article feedback 2022-05-15 15:56:10 +02:00
arby
636cfae622 Fixed the layouts in the skeletal_animation vertex shader. 2022-05-14 23:38:08 +02:00
Jonas Sorgenfrei
36a2eb863f Merge branch 'JoeyDeVries:master' into master 2022-05-06 13:33:54 +02:00
Harald Reingruber
d65be1e880 Fix loading of entities in scene graph example 2022-04-26 18:04:19 +02:00
Jonas Sorgenfrei
2024ac1aee changed variable naming 2022-04-24 14:25:54 +02:00
Jonas Sorgenfrei
b0e8a4c990 fix version of Fragment and Vertex Shader 2022-04-23 20:19:04 +02:00
Jonas_sorgenfrei@yahoo.de
36e0cc9ec3 create seperate shader 2022-04-04 14:34:41 +02:00
Jonas Sorgenfrei
1751f341ec Delete weighted_blended.cpp 2022-04-04 01:53:34 +02:00
Jonas Sorgenfrei
ace261e60f Delete composite.vs 2022-04-04 01:53:15 +02:00
Jonas Sorgenfrei
5e51f03c20 Delete composite.fs 2022-04-04 01:53:08 +02:00
Jonas Sorgenfrei
801be81baa end of file 2022-04-04 01:48:17 +02:00
Jonas Sorgenfrei
c6385183b3 compute shader 2022-04-04 01:44:24 +02:00
arby
f144783220 Removed bogus line of code 2022-03-18 23:24:49 +01:00
Laszlo Papp
9941098651 Fix the compilation issue on Mac 2022-03-05 17:09:39 +00:00
Ankit Singh Kushwah
8aae281d6c Merge branch 'JoeyDeVries:master' into master 2022-03-02 09:13:08 +05:30
ankitgamezop
5e99d5e186 corrected shader uniform name 2022-03-02 09:11:28 +05:30
Joey de Vries
9cbc884dd6 Merge pull request #275 from NonLinearGuy/master
Fixed errors in skeletal animation code
2022-02-20 17:50:22 +01:00
arby
876053d332 Added a visualizer for shadow cascade volumes. 2022-02-19 20:21:08 +01:00
ankitgamezop
cc6b0b7834 Fixed errors in skeletal animation code 2022-02-19 23:16:20 +05:30
arby
938e57f071 Fixed some build errors. 2022-02-17 19:42:50 +01:00
Joey de Vries
d57df39bf5 Add source code for DSA guest chapter. 2022-01-11 14:15:04 +01:00
Joey de Vries
2b578f8d69 Add source code for tessellation guest chapters. 2022-01-11 13:51:04 +01:00
Joey de Vries
b49ea10348 Fix correct shader names skeletal animation. 2021-11-23 14:01:54 +01:00
arby
c7102b1d9b Simplified CSM code, removed some comments. 2021-10-07 23:28:51 +02:00
Joey de Vries
a051a65d80 Updated source code files of skeletal animation guest article. 2021-09-08 20:43:58 +02:00
Joey de Vries
0ce49088e5 Add source code for the cascaded shadow mapping guest article. 2021-09-08 19:06:07 +02:00
Joey de Vries
54dd372518 Add source files for scene (graph + frustum culling) guest article. 2021-09-02 15:27:27 +02:00
Phillip Chang
4dc5862c12 Fix bug: glDisable(GL_DEPTH) -> glDisable(GL_DEPTH_TEST) 2021-05-05 23:46:21 +09:00
Joey de Vries
0e424d3710 Add first version weighted blended OIT source code for OIT guest article. 2021-03-21 13:33:22 +01:00
Joey de Vries
90f44b65bb Update include files to add appropriate model_animation include. 2021-02-07 19:15:34 +01:00
Joey de Vries
e72d3e05d7 Include cpp skeletal animation tutorial file. 2021-02-07 19:13:14 +01:00