Commit történet

Szerző SHA1 Üzenet Dátum
  Sylvain 0ad606b48d Android: add comment to set render target to NULL when going to background (bug #4041) 3 éve
  Ozkan Sezer ecc1c871e6 SDL_endian.h: use endian predefs from newer gcc and clang versions. 3 éve
  Ozkan Sezer ee6bfcdd66 SDL_blit_N.c: removed duplicated const (fixes bug #5401) 3 éve
  Ryan C. Gordon 3ab739afff cmake: Make test code use proper C main functions. 3 éve
  Ozkan Sezer 072db7b005 SDL_windowskeyboard.c (IME_IsTextInputShown): remove unused local vars. 3 éve
  SDL Wiki Bot 229297d97f Sync wiki -> header 3 éve
  Zach Reedy d14a126383 IME Composition Truncation + SDL_IsTextInputShown + SDL_ClearComposition (#5398) 3 éve
  Charlie Birks 9de97e19cc emscripten: Don't prevent default on filtered key events 4 éve
  Ozkan Sezer afb0606f5a minor os/2 clean-ups. 3 éve
  Ozkan Sezer 50575aa184 Makefile.os2: fixed setting OS2DEBUG in CFLAGS. 3 éve
  Cameron Gutman 677dc1015c rawinput: Fix double detection of gamepads on some 3rd party X360 wireless receivers 3 éve
  Ozkan Sezer bf69868924 reduced a few ifdefs, fixed an unused warning if built w/o SDL_HAVE_YUV. 3 éve
  Jo Bates 01d38e7ade Make Win32 fullscreen and borderless windows minimizable 3 éve
  Sam Lantinga 09b652b70a Make sure the string properties are actually strings (thanks Nat!) 3 éve
  Sam Lantinga c6eef542ab Removed dead code 3 éve
  pionere 911ba8d343 hide impossible branch in D3D_UnlockTexture 3 éve
  Sylvain ea5b482bff Remove unused warning 3 éve
  Sylvain 45833a148d Prevent shadowing static variable '_this' with local paramter '_this' of SDL_CreateWindowTexture 3 éve
  Sylvain a4a80c8607 Fix variable may be uninitialized when used here [-Wconditional-uninitialized] 3 éve
  Sylvain 04256a5372 Fix compilation (see #5313) 3 éve
  pionere 0983fcee5e fix memory leak in D3D11_CreateRenderer 3 éve
  pionere 3f8b450de2 extend the code hidden by SDL_HAVE_YUV 3 éve
  pionere ce1883e1e7 fix compile error with disabled SDL_HAVE_YUV (vita) 3 éve
  Sam Lantinga 14db417e12 Reenable getting the serial number on macOS 3 éve
  Sam Lantinga c3ca3445bd Prefer HIDAPI on macOS, as that has extended functionality 3 éve
  Sam Lantinga 6a787619e6 Allow reading background events for MFi controllers 3 éve
  Sam Lantinga b064ad6ac5 Allow GL_ARB_texture_non_power_of_two environment variable to override OpenGL 2.0 check 3 éve
  Sam Lantinga 1b7669374e Fixed the SDL controller type for USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER 3 éve
  Mahyar Koshkouei 41e7d1baa6 Add SDL_GetDisplayDPI implementation on Emscripten 3 éve
  Nick Cao f03215bc70 fix linking with SDL_PULSEAUDIO_SHARED=OFF and SDL_X11_SHARED=OFF 3 éve