Commit történet

Szerző SHA1 Üzenet Dátum
  Philipp Wiesemann 0d196c3099 Removed unused standard library includes from gesture source. 11 éve
  Gabriel Jacobo 660a57f906 Fixes #2541, build failure with Wayland enabled, OpenGL ES disabled 11 éve
  Sam Lantinga e772f0df2b Added a binding for the NVIDIA Shield controller 11 éve
  Sam Lantinga 6735097332 Updated coding style to match the rest of SDL 11 éve
  Philipp Wiesemann 81c574b8cb Fixed typo in header comment. 11 éve
  David Ludwig 49cef77e31 WinRT: fixed the max-button count for WinPhone 8.1 message boxes 11 éve
  David Ludwig ea99e0c03e Added limited message-box support for Windows Phone 8.1 11 éve
  Gabriel Jacobo d5a2e55d48 Improve handling of focus behaviour on Android. Patch by Alexey Petruchik 11 éve
  Gabriel Jacobo b701175ab5 Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW. 11 éve
  Gabriel Jacobo de0d349e68 Fixes #2512, handle configuration change messages sent by Wayland. Patch by Bryan Cain. 11 éve
  Sam Lantinga d57d99a108 Updated iOS deployment target to iOS 5.1 11 éve
  Gabriel Jacobo fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines 11 éve
  Gabriel Jacobo 536dd01307 Fixes #2519, clear error if using the default library path for EGL succeeds. 11 éve
  Gabriel Jacobo f565d81af7 A few more ANDROID for __ANDROID__ replacements 11 éve
  Dimitris Zenios 548a0ee7b8 __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK. 11 éve
  Dimitris Zenios 3672aeb497 Export android jni functions even when build with -fvisibility=hidden flag 11 éve
  Dimitris Zenios fd2d26ebbe Show android video or android audio if detected in autotools summary. 11 éve
  Sam Lantinga 1a4c0dacbc Temporary fix for bug 2494 - Crashes due to the non thread-safe SDL_malloc/SDL_free on Windows 11 éve
  David Ludwig 164e5b89d5 WinRT: display-information code cleanups 11 éve
  David Ludwig d4f1d2257e Fixed bug: touch input on WinPhone 8.0 was wrong, in some cases 11 éve
  David Ludwig 0a879d63bd Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated 11 éve
  David Ludwig 33f81a0da5 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts 11 éve
  Brandon Schaefer b614809203 eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch! 11 éve
  Ryan C. Gordon e7bccd1640 Update the machine-generated configure code. 11 éve
  Ryan C. Gordon 2a7aa9bde8 Fix build on Windows targets without dxgi.h, like MingW32. 11 éve
  Brandon Schaefer 7528f94ca5 Remove code that found its way back into the diff 11 éve
  Brandon Schaefer 44a0f1d9cd Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer. 11 éve
  David Ludwig ec5f6ad595 WinRT: suppressed an unused param warning when building for Windows Phone 8.1 11 éve
  David Ludwig c5c1a2c65a WinRT: preliminary support for building against the Windows Phone 8.1 SDK 11 éve
  David Ludwig c10afa4816 Fixed a linker error when building SDL/WinRT 11 éve