Commit History

Author SHA1 Message Date
  Sam Lantinga a256e6ba7f Updated the patch notes with API changes for 2.0.22 3 years ago
  Sam Lantinga 18032979d8 Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks 3 years ago
  Sam Lantinga 9f1e609aa0 Document SDL_HINT_RENDER_LINE_METHOD in the release notes 3 years ago
  Sam Lantinga 9294634840 Updated to version 2.0.20 for release 3 years ago
  Cameron Gutman b7a0200aab Update 2.0.18 release notes with CMake prefix change 3 years ago
  Sam Lantinga 2e9821423a Aded a patch note for relative mouse mode over RDP 3 years ago
  Sam Lantinga aa1d76e829 Added a patch note about WinRT/UWP WGI support 3 years ago
  Sam Lantinga b6c1cfb93a Added API changes in 2.0.18 3 years ago
  Sam Lantinga c97b721868 Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels 3 years ago
  Sam Lantinga 66058bbbd5 Fixed exception accessing Bluetooth devices on Android 12 3 years ago
  Sam Lantinga 1c78b08007 Added support for /dev/input/js* on Linux 3 years ago
  Sam Lantinga dca5ce4ea3 Clarified that AAudio is only used on Android 8.1 and newer 3 years ago
  Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 3 years ago
  Sam Lantinga 6810399352 Enable AAUDIO driver for Android 3 years ago
  Cameron Gutman f5bc58bf57 Add note about keyboard grab to WhatsNew.txt for 2.0.16 3 years ago
  Sam Lantinga d784dd20b6 Updated WhatsNew with major changes for 2.0.16 3 years ago
  Sam Lantinga d3d2aee7f4 Fixed the name of the PS5 hint 4 years ago
  Sam Lantinga a2098a47b6 Updated SDL to 2.0.14 in preparation for release candidate 4 years ago
  Sam Lantinga f00ddd0a38 Updated WhatsNew.txt with SDL 2.0.12 release notes 5 years ago
  Sylvain Becker 1ae61f1009 Added a helper function SDL_LockTextureToSurface() 5 years ago
  Sam Lantinga 972bdfb47f Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions 5 years ago
  Sam Lantinga 60606dfb31 Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10. 5 years ago
  Sam Lantinga 63506ae195 Added a patch note about batched rendering 5 years ago
  Sam Lantinga e89789bb4b Added patch notes for 2.0.10 5 years ago
  Sylvain Becker 05333a6e9f Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE 6 years ago
  Sylvain Becker b470cd9b09 Android: default SDL_HINT_MOUSE_TOUCH_EVENTS to 1 as previous behaviour 6 years ago
  Sylvain Becker 6f732d4ee8 Update WhatsNew.txt 6 years ago
  Sylvain Becker 458c60e6a4 Update WhatsNew.txt 6 years ago
  Sam Lantinga 91da4963d3 Added patch note for SDL_GameControllerGetPlayerIndex() and friends 6 years ago
  Sam Lantinga 88f9f0307d Added patch notes for SDL 2.0.9 6 years ago