Historique des commits

Auteur SHA1 Message Date
  Ryan C. Gordon 2cdff93578 v4l2: Corrected SDL_UDEV_AddCallback return check after #8694. il y a 1 an
  Ryan C. Gordon 0b5875825e camera: framerate support. il y a 1 an
  Ryan C. Gordon 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. il y a 1 an
  Ryan C. Gordon 87e7046fca camera: Public API functions should say "Format" not "Spec" to match audio. il y a 1 an
  Ryan C. Gordon f87d536229 camera: Added more accurate timestamps. il y a 1 an
  Ryan C. Gordon d3e6ef3cc6 camera: Massive code reworking. il y a 1 an
  Ryan C. Gordon 3d2d5d18f3 pixels: Packed-pixel YUV formats can legit report bits-per-pixel. il y a 1 an
  Ryan C. Gordon 8e1758260c surface: Fixed a typo in a comment. il y a 1 an
  Ryan C. Gordon cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. il y a 1 an
  Ryan C. Gordon 2ad44bd162 camera: Made a pass over all the sources, cleaning up for SDL3 style, etc. il y a 1 an
  Ryan C. Gordon 7ae955ce68 camera: Renamed everything from "video capture" to "camera", wired to CMake. il y a 1 an
  Ryan C. Gordon f49ce4a15d camera: Renamed "video_capture" files to "camera" and moved to own subdir. il y a 1 an
  Ryan C. Gordon 4d000ae3bd audio: Change references to `streams[i]` to previously-calculated `stream`. il y a 1 an
  Mathieu Eyraud 751917cb6f Fix null pointer dereference in SDL_BindAudioStreams() il y a 1 an
  Frank Praznik 8b6eae2d4f cmake: Split and store the libdecor version as individual parts il y a 1 an
  Sam Lantinga 8073f4aa1d Pass the real error from D3D12_CreatePipelineState() back to the application il y a 1 an
  Sam Lantinga 376ef4e418 Fixed the WGI driver picking up Xbox controllers handled by RAWINPUT il y a 1 an
  Ozkan Sezer cb3a1a82d5 SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC il y a 1 an
  Sam Lantinga bb4ec5250f Added support for non-gamepad controllers to the GameInput driver il y a 1 an
  Sam Lantinga f63f99bd2d Setup to handle the guide button once we get an updated GameInput SDK il y a 1 an
  Sam Lantinga ae8a910781 Added infrastructure for reporting GameInput touchpads il y a 1 an
  Sam Lantinga ae4aa25082 Get the real GameInput device name if possible il y a 1 an
  Sam Lantinga 419aebebda Added infrastructure for reporting GameInput sensors il y a 1 an
  Sam Lantinga 85ac0381b7 IGameInputDevice::GetDeviceInfo() can never return a null pointer il y a 1 an
  Sam Lantinga fbe4153214 The HIDAPI driver takes precedence over the GameInput driver il y a 1 an
  Sam Lantinga 4a59b17de2 Added infrastructure for querying battery status for GameInput il y a 1 an
  Sam Lantinga fd9a4eff9f Updated GameInput device info to match other joystick drivers il y a 1 an
  Sam Lantinga 8f0f14c312 Added automatic gamepad mapping for the GameInput driver il y a 1 an
  Sam Lantinga eb9a7d97f9 The GameInput driver handles Xbox controllers il y a 1 an
  Sam Lantinga 698b7deaa2 Removed GAMEINPUT_JoystickEffectDataType_HapticFeedback il y a 1 an