Ryan C. Gordon
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2cdff93578
v4l2: Corrected SDL_UDEV_AddCallback return check after #8694.
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il y a 1 an |
Ryan C. Gordon
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0b5875825e
camera: framerate support.
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il y a 1 an |
Ryan C. Gordon
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9ae39d52de
camera: Add sources to Xcode and Visual Studio projects.
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il y a 1 an |
Ryan C. Gordon
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87e7046fca
camera: Public API functions should say "Format" not "Spec" to match audio.
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il y a 1 an |
Ryan C. Gordon
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f87d536229
camera: Added more accurate timestamps.
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il y a 1 an |
Ryan C. Gordon
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d3e6ef3cc6
camera: Massive code reworking.
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il y a 1 an |
Ryan C. Gordon
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3d2d5d18f3
pixels: Packed-pixel YUV formats can legit report bits-per-pixel.
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il y a 1 an |
Ryan C. Gordon
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8e1758260c
surface: Fixed a typo in a comment.
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il y a 1 an |
Ryan C. Gordon
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cb10c80aaf
camera: Reworked to operate with a driver interface, like other subsystems.
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il y a 1 an |
Ryan C. Gordon
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2ad44bd162
camera: Made a pass over all the sources, cleaning up for SDL3 style, etc.
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il y a 1 an |
Ryan C. Gordon
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7ae955ce68
camera: Renamed everything from "video capture" to "camera", wired to CMake.
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il y a 1 an |
Ryan C. Gordon
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f49ce4a15d
camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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il y a 1 an |
Ryan C. Gordon
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4d000ae3bd
audio: Change references to `streams[i]` to previously-calculated `stream`.
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il y a 1 an |
Mathieu Eyraud
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751917cb6f
Fix null pointer dereference in SDL_BindAudioStreams()
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il y a 1 an |
Frank Praznik
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8b6eae2d4f
cmake: Split and store the libdecor version as individual parts
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il y a 1 an |
Sam Lantinga
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8073f4aa1d
Pass the real error from D3D12_CreatePipelineState() back to the application
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il y a 1 an |
Sam Lantinga
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376ef4e418
Fixed the WGI driver picking up Xbox controllers handled by RAWINPUT
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il y a 1 an |
Ozkan Sezer
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cb3a1a82d5
SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC
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il y a 1 an |
Sam Lantinga
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bb4ec5250f
Added support for non-gamepad controllers to the GameInput driver
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il y a 1 an |
Sam Lantinga
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f63f99bd2d
Setup to handle the guide button once we get an updated GameInput SDK
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il y a 1 an |
Sam Lantinga
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ae8a910781
Added infrastructure for reporting GameInput touchpads
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il y a 1 an |
Sam Lantinga
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ae4aa25082
Get the real GameInput device name if possible
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il y a 1 an |
Sam Lantinga
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419aebebda
Added infrastructure for reporting GameInput sensors
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il y a 1 an |
Sam Lantinga
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85ac0381b7
IGameInputDevice::GetDeviceInfo() can never return a null pointer
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il y a 1 an |
Sam Lantinga
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fbe4153214
The HIDAPI driver takes precedence over the GameInput driver
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il y a 1 an |
Sam Lantinga
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4a59b17de2
Added infrastructure for querying battery status for GameInput
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il y a 1 an |
Sam Lantinga
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fd9a4eff9f
Updated GameInput device info to match other joystick drivers
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il y a 1 an |
Sam Lantinga
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8f0f14c312
Added automatic gamepad mapping for the GameInput driver
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il y a 1 an |
Sam Lantinga
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eb9a7d97f9
The GameInput driver handles Xbox controllers
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il y a 1 an |
Sam Lantinga
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698b7deaa2
Removed GAMEINPUT_JoystickEffectDataType_HapticFeedback
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il y a 1 an |