Sam Lantinga
|
35dadda327
Fixed build warnings
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7 hónapja |
Sam Lantinga
|
f11e7cd06f
Add annotations to README-migration.md for functions that changed return type
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7 hónapja |
Sam Lantinga
|
eacf119923
Renamed SDL_size_add_overflow() and SDL_size_mul_overflow()
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7 hónapja |
Andrei Alexeyev
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fb7245fb93
GPU: Add support for more texture formats (#10641)
|
7 hónapja |
Caleb Cornett
|
f405def691
Change GPU flag enums to defines (#10681)
|
7 hónapja |
Sam Lantinga
|
d501f6db07
Make newer DRM and GBM functions optional
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7 hónapja |
Sam Lantinga
|
8371114009
Fixed error: multiple storage classes in declaration specifiers
|
7 hónapja |
Sam Lantinga
|
93423c1c46
spin_acquire_lock() takes a volatile pointer parameter
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7 hónapja |
Sam Lantinga
|
01fa9cad80
Fixed error: conflicting types for 'getpagesize'
|
7 hónapja |
Sam Lantinga
|
8b0798a3da
Fixed error: variable 'nfences' set but not used
|
7 hónapja |
Sam Lantinga
|
b5700ccc02
Updated dlmalloc to version 2.8.6
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7 hónapja |
Davis Gallinghouse
|
deb313dd99
GPU: Compile Metal shader source from NSString
|
7 hónapja |
Sam Lantinga
|
df501040fd
Fixed random seed not affecting SDLTest_RandomIntegerInRange()
|
7 hónapja |
Sam Lantinga
|
be341bc078
Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream
|
7 hónapja |
Zero
|
2c0ffdc6d5
GPU: Pass the new window size when resizing the swapchain for d3d12 (#10665)
|
7 hónapja |
Petar Popovic
|
1751e127c8
Removed trailing commas in enums
|
7 hónapja |
Andrei Alexeyev
|
d4b8072614
GPU: Fix and generalize BytesPerRow() and BytesPerImage() (#10663)
|
7 hónapja |
coffeechriph
|
b15d79a35a
Fix texture_rgba_frag for metal in SDL_shaders_gpu.c
|
7 hónapja |
Maia
|
35ebaf4a45
Fix multiple definitions of SDL_assert* when SDL_WIKI_DOCUMENTATION_SECTION is defined
|
7 hónapja |
Petar Popovic
|
0f59d2f8c9
SDL_test_memory.h: Added void to function prototype
|
7 hónapja |
Ryan C. Gordon
|
88125e4d2d
test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c.
|
7 hónapja |
Anonymous Maarten
|
c11b58ead7
Increase maximum line length of SDLTest_LogAllocations
|
7 hónapja |
Petar Popovic
|
d1739ce3a8
Added headers to some SDL_test_*.h files
|
7 hónapja |
Sam Lantinga
|
b17ca32d8c
Changed GPU driver names to match renderer driver names
|
7 hónapja |
Sam Lantinga
|
92d1689eb4
Added missing SDL_begin_code.h and SDL_close_code.h to SDL_gpu.h
|
7 hónapja |
Sam Lantinga
|
60760b9abb
Sort headers in SDL_gpu.h
|
7 hónapja |
Petar Popovic
|
3f05e9cd58
Added includes to SDL_gpu.h
|
7 hónapja |
Sam Lantinga
|
51a0b58f75
GPU logging should be quiet by default
|
7 hónapja |
Sam Lantinga
|
6c30a0f60b
Added scaleMode validation to SDL_SetTextureScaleMode()
|
7 hónapja |
Anonymous Maarten
|
63e58e5d66
SDL_Log: always use WriteFile/WriteConsole on Windows
|
7 hónapja |