Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Lantinga 39e8e3951c Fixed bug 4379 - fix parallel build with slibtool vor 6 Jahren
  Sam Lantinga 1c9595b16f Fixed bug 4415 - SDL menu bar is nonstandard on Mac vor 6 Jahren
  Sam Lantinga 70ce0f2e06 Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file to load at initialization containing SDL game controller mappings vor 6 Jahren
  Sam Lantinga 898644d18e Made it more clear that the values being compared are floats vor 6 Jahren
  Brandon Schaefer f9192ab8fc wayland: Do not try to lock on an invalid pointer vor 6 Jahren
  Sylvain Becker 7468d1e096 Fix warnings detected on Android build vor 6 Jahren
  Sylvain Becker 39ec1699e7 opengles2: fix prototype of glDeleteBuffers vor 6 Jahren
  Sylvain Becker 252dc85e95 Fix warnings detected on Android build vor 6 Jahren
  Ryan C. Gordon a7563bcd3d joystick: Removed unused variable. vor 6 Jahren
  Ryan C. Gordon c7b713714a Whoops, forgot to add a new source file. :/ vor 6 Jahren
  Sam Lantinga 6ed76ae18f Fixed the ROCCAT Tyon mouse showing up as a joystick on Windows vor 6 Jahren
  Ryan C. Gordon fbead63540 joystick: Added controller config for IMS Passenger Control Unit Devices. vor 6 Jahren
  Ryan C. Gordon 2878d4f80c egl: Don't force X11 support when testing for EGL. vor 6 Jahren
  Ryan C. Gordon 1689e9f910 linux: Move SDL_LinuxSetThreadPriority() elsewhere to fix build. vor 6 Jahren
  Ryan C. Gordon bd3ee07c83 wayland: Send SDL_TOUCH_MOUSEID mouse events for touches. vor 6 Jahren
  Sylvain Becker 6259a72636 Warnings: fix a documentation warning and missing prototypes vor 6 Jahren
  Sam Lantinga db320e460a Fixed the PS4 motion controls showing up as a separate game controller on Linux vor 6 Jahren
  Sylvain Becker 69c256c102 Fix comment and end of lines vor 6 Jahren
  Sylvain Becker f64c943370 Update comment URL of USB document (HID Usage Tables 1.12) vor 6 Jahren
  Sylvain Becker 09b462044f Windows: NEON detection and intrinsic includes on Visual Studio vor 6 Jahren
  Sylvain Becker aea7e56a24 android: use __ARM_NEON instead of __ARM_NEON__ to include <arm_neon.h> vor 6 Jahren
  Ryan C. Gordon cca9d24cde direct3d: be more aggressive about resetting invalidated cached state. vor 6 Jahren
  Ryan C. Gordon 939bf1c4d8 render: fix some static analysis warnings. vor 6 Jahren
  Ryan C. Gordon 33f78eb163 direct3d: Make sure streaming textures update before being used for drawing. vor 6 Jahren
  Ryan C. Gordon b744108af8 Patched to compile on C89 compilers. vor 6 Jahren
  Ryan C. Gordon 3c9361509b direct3d: Release and NULL out vertex buffers on reset. vor 6 Jahren
  Ryan C. Gordon d4a21f54b8 cmake: Comment out some debug logging that can upset build environments. vor 6 Jahren
  Ryan C. Gordon 65a7c98c6f directfb: Updated render backend to new internal API. vor 6 Jahren
  Sergey Zhuravlevich 583f61b202 kmsdrm: Check for resources when validating KMSDRM device in check_modesetting. vor 6 Jahren
  Sergey Zhuravlevich b3ac87d559 kmsdrm: uninitialized KMSDRM fixes vor 6 Jahren