提交历史

作者 SHA1 备注 提交日期
  Sam Lantinga 3ebbf0f409 Guarded ElementAlreadyHandled with #ifdef ENABLE_PHYSICAL_INPUT_PROFILE (thanks @Donione!) 1 年之前
  SDL Wiki Bot 9ff8df932a Sync SDL3 wiki -> header 1 年之前
  Sam Lantinga f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 年之前
  Sam Lantinga 1143bdc351 Greatly simplified the shape example 1 年之前
  Sam Lantinga b7c61569f8 Redefine XINPUT_CAPABILITIES_EX as an SDL typedef 1 年之前
  Sam Lantinga bfcca2a36e Use saturate() instead of clamp() for slightly faster shader operation 1 年之前
  SDL Wiki Bot 1684032c17 Sync SDL3 wiki -> header 1 年之前
  Sam Lantinga 4ce7ae31d4 Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing 1 年之前
  Sam Lantinga d777becd9d Fixed spacing 1 年之前
  Sam Lantinga 91639d855f Don't use the direct3d12 renderer with transparent windows 1 年之前
  Sam Lantinga 26e947f8ea Added VIDPID for OpenFFBoard wheel (thanks @groybe!) 1 年之前
  Sam Lantinga c951bbe3de Look at all available usages when determining whether to ignore a device 1 年之前
  Sam Lantinga dd726cb097 Moved rgb24_yuv420_std() to the correct header 1 年之前
  Sam Lantinga 1673d52351 Fixed building with an older macOS SDK 1 年之前
  Sam Lantinga 4ec5aef028 Disable warning C4214: nonstandard extension used: bit field types other than int 1 年之前
  Sam Lantinga faeb2b1f22 Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019 1 年之前
  Sam Lantinga 1269590dfc Clarified that SDL scancodes are unaffected by keyboard layout 1 年之前
  Sam Lantinga 1c4c29b7ad Fixed a swap chain leak and a double-free in testffmpeg.c 1 年之前
  Sam Lantinga 3158342441 Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat() 1 年之前
  Sam Lantinga 9e194c1a1d Added BT.601/SMPTE240 to the color primaries conversion matrices 1 年之前
  Sam Lantinga fb823fbe95 Make sure we're actually using the HDR10 colorspace before using that shader 1 年之前
  pastdue 7b74e2eeb8 Emscripten_SetWindowFullscreen: Fix crash due to uninitialized EmscriptenFullscreenStrategy members 1 年之前
  SDL Wiki Bot ed86cec07f Sync SDL3 wiki -> header 1 年之前
  Sam Lantinga 985da79d73 Use a more concise representation of YUV -> RGB conversion 1 年之前
  Sam Lantinga 8afba41aef Added support for HDR10 video on Apple platforms 1 年之前
  Sam Lantinga 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 1 年之前
  Sam Lantinga c79462dc50 Fixed Xcode build warnings 1 年之前
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS 1 年之前
  SDL Wiki Bot 451dc41427 Sync SDL3 wiki -> header 1 年之前
  Sam Lantinga 30e176d6ba Added HDR display properties and related event 1 年之前