Philipp Wiesemann
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63f2ec8e57
Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file.
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9 years ago |
Philipp Wiesemann
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b1ce3799e9
Added missing links at documentation of SDL_FreeCursor() in header file.
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9 years ago |
Alex Szpakowski
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b15efce277
Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312.
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9 years ago |
Alex Szpakowski
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d383502657
Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit 2f72bdfee9bb
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9 years ago |
Philipp Wiesemann
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bb9dcf5714
Android: Updated name of README file.
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9 years ago |
David Ludwig
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46851a6701
WinRT: another README tweak
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9 years ago |
David Ludwig
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937ae32c7b
WinRT: README tweaks
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9 years ago |
Philipp Wiesemann
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31cbb34ec9
Wayland: Removed not needed including and setting of errno.
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9 years ago |
Philipp Wiesemann
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ea86c01a86
Fixed markdown formatting in porting README for doxygen output.
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9 years ago |
Philipp Wiesemann
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b53007b0c8
Added missing error return in test program.
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9 years ago |
Philipp Wiesemann
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72dc8784b3
PSP: Fixed compile error.
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9 years ago |
David Ludwig
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caf152def7
WinRT: build/link fix
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9 years ago |
Ryan C. Gordon
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c137eb61d7
Patched to compile on Haiku...?
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9 years ago |
Ryan C. Gordon
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9b9ca093c7
windows: created threads' stack sizes should be reserved, not committed.
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9 years ago |
Ryan C. Gordon
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9b4db2b8aa
Patched to compile on various platforms.
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9 years ago |
Ryan C. Gordon
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c61675dc5d
threads: Move SDL's own thread creation to a new internal API.
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9 years ago |
Ryan C. Gordon
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7ae2951fca
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
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9 years ago |
David Ludwig
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8b65d225e8
WinRT: bug hack-fix - gamepad detection was failing on Xbox One
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9 years ago |
Alex Szpakowski
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34f095e098
iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
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9 years ago |
Ryan C. Gordon
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a581346fae
alsa: Make device enumeration robust against weird results with NULL strings.
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9 years ago |
Alex Szpakowski
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6cfa71a10e
iOS: Also do the Dictation crash workaround before executing the animation callback.
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9 years ago |
Alex Szpakowski
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88372277b7
Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
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9 years ago |
Alex Szpakowski
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5520ed9cc2
iOS: Workaround for a crash after Dictation is used.
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9 years ago |
Philipp Wiesemann
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f3ca4e4d50
iOS: Fixed compiling demos on C89 compilers.
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9 years ago |
Philipp Wiesemann
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831597f714
PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
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9 years ago |
Philipp Wiesemann
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d1e4814120
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
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9 years ago |
Philipp Wiesemann
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12c78c5ca5
PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
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9 years ago |
Philipp Wiesemann
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3555e6e58e
Updated info about required Ubuntu version for Mir support in README.
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9 years ago |
Philipp Wiesemann
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a9edc5137e
Wayland: Fixed missing error message if creating a custom cursor failed.
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9 years ago |
Philipp Wiesemann
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9011eb1c41
Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
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9 years ago |