Sam Lantinga
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64180d2261
Fixed bug 3138 - c_dfDIJoystick2 already defined in dinput8.lib
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8 years ago |
Sam Lantinga
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da6197c5a8
Fixed 3149 - Mouse Pointer Raspberry Pi corrupt when moving over screen edges
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8 years ago |
Sam Lantinga
|
1a31bbe2c8
Fixed bug 3157 - Rudimentary touchscreen support in SDL_evdev (supports Raspberry Pi)
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8 years ago |
Sam Lantinga
|
473051f6bb
Fixed bug 3159 - SDL_blit_slow with BLENDING does not work
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8 years ago |
Sam Lantinga
|
13dd2ccda8
Fixed bug 3161 - SDL_WINDOWEVENT_EXPOSED event possible queue overflow
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8 years ago |
Sam Lantinga
|
614cb35a4d
Fixed bug 3165 - define numbers don't match types in Swift
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8 years ago |
Sam Lantinga
|
ecea3c4a24
Fixed bug 3169 - GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data
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8 years ago |
Sam Lantinga
|
67901f537c
Fixed bug 3174 - SDL_SetRenderTarget clip rect
|
8 years ago |
Sam Lantinga
|
f4b26cd8e0
Removed carriage returns from previous patch
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8 years ago |
Sam Lantinga
|
7b0ccd32e5
Fixed bug 3405 - Wrong default icon size on windows systems
|
8 years ago |
Sam Lantinga
|
86b4319d21
Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable)
|
8 years ago |
Alex Szpakowski
|
571f4ce8a6
Fix CMake setting an incorrect video backend on iOS
|
8 years ago |
Sam Lantinga
|
c2e2565144
Fixed bug 3424 - SDL_GameController: Increase k_nMaxReverseEntries
|
8 years ago |
Sam Lantinga
|
8d8e490dc3
Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork)
|
8 years ago |
Sam Lantinga
|
671f2a4914
Fixed bug 3268 - CMAKE: ios fixes
|
8 years ago |
Sam Lantinga
|
6a9ee8fa4b
Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip.
|
8 years ago |
Sam Lantinga
|
bb24662c79
Fixed bug 3301 - IBus support on Linux with CMake
|
8 years ago |
Sam Lantinga
|
765d8bea01
Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
|
8 years ago |
Ethan Lee
|
c3e48e71b4
Force WM_PAINT events on window resize
|
9 years ago |
Sam Lantinga
|
f032f811a3
Fixed bug 3318 - testime.c enhancement with GNU Unifont support
|
8 years ago |
Sam Lantinga
|
3ac201cf7f
Fixed bug 3319 - Getting the POSIX out of testqsort.c
|
8 years ago |
Sam Lantinga
|
d870f2719b
Fixed bug 3320 - SDL_windows_main.c defines both console application entry points
|
8 years ago |
Sam Lantinga
|
2cbe9e2b77
Fixed bug 3322 - Missing error checking in testaudioinfo and testaudiohotplug
|
8 years ago |
Sam Lantinga
|
6f11545a2d
Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc
|
8 years ago |
Sam Lantinga
|
0b576962ca
Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
|
8 years ago |
Sam Lantinga
|
1e6e595484
Fixed bug 3332 - Win32: reset deadkeys in StartTextInput/StopTextInput
|
8 years ago |
Sam Lantinga
|
708def87f3
Fixed bug 3338 - console_wmain doesn't null terminate the argv array
|
8 years ago |
Sam Lantinga
|
77305d47c2
Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect
|
8 years ago |
Sam Lantinga
|
89c868f4f8
Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures
|
8 years ago |
Sam Lantinga
|
061cc5e75f
Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format
|
8 years ago |