Sam Lantinga
|
649466f491
Flush any pending mouse motion when warping the mouse cursor
|
3 years ago |
Väinö Mäkelä
|
ad5205739e
wayland: Only dispatch frame events in Wayland_GLES_SwapWindow
|
3 years ago |
Brick
|
f30e2e438d
Fix compiler warnings in testvulkan.c
|
3 years ago |
Sam Lantinga
|
dd95c9c8a2
Moved focus click check into WIN_UpdateFocus() so we have the correct state when setting keyboard focus
|
3 years ago |
Sam Lantinga
|
1ec409c214
Don't warp the mouse within a window while it's minimized
|
3 years ago |
Daniel Gibson
|
87ac373493
Fix Debug-only builds with CMake
|
3 years ago |
DomGries
|
0d541e5a88
Revert "Fixed relative mode mouse events stopping if you click on the title bar"
|
3 years ago |
Sam Lantinga
|
c542de9213
React to WM_NCACTIVATE instead of WM_SETFOCUS or WM_ACTIVATE for focus changes
|
3 years ago |
Ryan C. Gordon
|
ab7910facf
cmake: Move the old, global add_definitions (etc) to an interface library.
|
3 years ago |
Ryan C. Gordon
|
f1793af404
cmake: removed an add_definitions call.
|
3 years ago |
Ryan C. Gordon
|
25fdba39bb
cmake: fix indentation.
|
3 years ago |
Ryan C. Gordon
|
f306662544
cmake: Correctly set IOS variable.
|
3 years ago |
Ryan C. Gordon
|
60d59aeb61
cmake: Calculate padding for dislaying options automatically.
|
3 years ago |
Ryan C. Gordon
|
7850d0cf6f
cmake: Prefix all options with "SDL_"
|
3 years ago |
Sylvain
|
172957387e
PSP: links for setting up, compiling and running on PSP
|
3 years ago |
Sylvain
|
f080273acd
PSP: add implementation for RenderGeometry
|
3 years ago |
Ozkan Sezer
|
e92a639b23
replaced many uses of libc calls with SDL_ counterparts in os2 sources.
|
3 years ago |
Sylvain
|
dd9b2daf8d
PSP: fixed build
|
3 years ago |
Ozkan Sezer
|
3ea35fe5bb
fix SDL_atoi()
|
3 years ago |
Ivan Epifanov
|
407867cf72
Alias SDL2::SDL2 to SDL2::SDL2-static on static-only builds
|
3 years ago |
Ozkan Sezer
|
cd7ef24cba
minor update to os2 makefile.
|
3 years ago |
Sam Lantinga
|
c501d159a9
Fixed range for Steam Controller sensor values
|
3 years ago |
Sam Lantinga
|
ea1a2b94f2
Use the correct update rate for Steam Controller sensors
|
3 years ago |
David Gow
|
eadc8f9355
wayland: Cleanup some SDL_TryLockMutex() calls.
|
3 years ago |
David Gow
|
25f9e32b0e
wayland: Don't let multiple threads dispatch wayland events at once
|
3 years ago |
Sam Lantinga
|
8b74575267
Added support for the gyro and accelerometer on Steam Controllers
|
3 years ago |
Sam Lantinga
|
db18764e41
Use correct relative include path
|
3 years ago |
Sam Lantinga
|
632aca2945
Window input focus is based on WM_SETFOCUS and WM_KILLFOCUS as WM_ACTIVATE doesn't necessarily imply focus.
|
3 years ago |
Sam Lantinga
|
9706feacae
Update length after shortening string (thanks mayraud705!)
|
3 years ago |
Sylvain
|
77acd44f28
DirectFB: fixed creation of palette textures
|
3 years ago |