Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 7aef2350cf Added a relative mouse mode that uses mouse warping instead of raw input. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 7fe277cd6a Fixed float to int conversion warning, which was a legitimate bug. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 8e0dfef153 Print events with SDL_Log() so they show up in Visual Studio debug output %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 112f60a486 Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 03aece5452 Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 746928350f Added support for double-clicks, through a new "clicks" field in the mouse button event. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 3666c1f7ca Explicitly initialize COM with multi-threaded support. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo b5a6c407d0 [Android] Define SDL_VIDEO_OPENGL_ES2 %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 45f785f0af Enable ccache for Raspberry Pi buildbot script. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo ec1cb49eab Wayland support %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 4a8c296712 Context sharing for EGL %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 2159de66c4 [Android] Poll joysticks every three seconds %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 35ab76d083 Fixed bug 2050 - Obvious bugs in SDL_ltoa and SDL_lltoa %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga fcf692276a Fixed bug 2294 - testdrawchessboard.c Sets the render color alpha to 0x0. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo bfcd28c1e6 [Android] Hotplugging support for joysticks %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon d01ad02be7 Hook up SDL_acos and SDL_asin properly. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 5e656f8950 Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 44afc2a305 Fixed crash if no window has keyboard focus %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 4ab350d4f2 Fixed detecting the wired XBox 360 controller on Linux %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga c78476dadc Fixed compiler warning on Visual Studio %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga fc78e98221 Added missing header for file IO %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 7afb76824e Added code missed in the resolve %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 43825e275a Clean up the cursor clipping area when quitting SDL. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 77d2d55e1e [Android] Handle native thread finishing when not commanded from the Java side %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 6c495a806a [Android] Signal the resume semaphore after pushing the relevant events %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 5ac1813451 Adds SDL_GameControllerAddMappingsFromRW, updates controllermap %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 013d99823d Fixed error return value in SDL_EGL_CreateSurface(), thanks to Mike Kasprzak %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo d0d07decc1 Adding WhatsNew.txt changes %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 95ec90aa8a Adds controllermap utility to test suite. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 45ae148aef Adds SDL_GameControllerAddMappingsFromFile %!s(int64=11) %!d(string=hai) anos