Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon 7cb8b50ad8 hints: Add "metal" to the list of SDL_RENDER_DRIVER hints. 7 éve
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 7 éve
  Sam Lantinga c403c0fa9a Fixed Metal renderer memory leak 7 éve
  Ryan C. Gordon 81a33985e1 metal: Don't check if Metal is available if targeting modern macOS versions. 7 éve
  Sam Lantinga b733dcc208 Minor cleanup 7 éve
  Sam Lantinga 5182c23c6b Fixed minor memory leak in the Metal renderer 7 éve
  Sam Lantinga cac4e31261 Added check for failure of D3D_ActivateRenderer() 7 éve
  Sam Lantinga 127841f315 Fixed compiler warning 7 éve
  Sam Lantinga 1a1cd8c143 Fixed bug 1878 - Scaled texture draws with filtering produce wrapping artifacts. 7 éve
  Ryan C. Gordon 7472963805 configure: List Metal in video drivers. 7 éve
  Sam Lantinga dc04f290a3 Defer getting the next drawable until we actually start rendering 7 éve
  Sam Lantinga 104decd16d Fixed runtime errors on iOS 7 éve
  Sam Lantinga ba9c336e04 Fixed building for simulators or older iOS SDKs 7 éve
  Sam Lantinga 6deb1e7595 Fixed compiling Metal renderer on iOS 7 éve
  Sam Lantinga 1ae73a2be8 Added iOS and OSX versions of the Metal shaders 7 éve
  Sam Lantinga b2859af6df Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs 7 éve
  Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. 9 éve
  Sam Lantinga cadf3e44ca The Metal view is a full SDL_uikitview to support multi-touch 7 éve
  Ryan C. Gordon ef6e629d39 cocoa: Added two missing files from hg changeset da7ba330ec68. 7 éve
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. 7 éve
  Ryan C. Gordon 083fe066d5 winrt: Patched to compile on Ryan's workstation. :) 7 éve
  Sam Lantinga 47506fe1de Fixed bug 3974 - Fix SDL_WarpMouseInWindow on both KMSDRM and RaspberryPi drivers 7 éve
  Sam Lantinga 57ebc72714 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library 7 éve
  Sam Lantinga 7914725bfc Removed spurious debug output 7 éve
  Olli Kallioinen 5a735da968 Fixed SDL_Log not working on windows if the output is being redirected. 7 éve
  Sam Lantinga 14452e9550 Fixed typos (thanks Martin!) 7 éve
  Sam Lantinga 67950e101e Fixed name of eglCreatePbufferSurface function 7 éve
  Sam Lantinga e943d1ce5a Fixed bug 3945 - Add eglCreatePbufferSurface function 7 éve
  Sam Lantinga 25df5a5ac9 Non-resizable windows need to have their window rect set to the client rect 7 éve
  Sam Lantinga 88e3562ba0 Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK 7 éve