Sam Lantinga
|
87e916dd21
SDL_FindFreePlayerIndex() will always return the next available player index
|
1 éve |
Sam Lantinga
|
267fdd7daa
Removed Bluetooth connection detection now that we get it from hidapi
|
1 éve |
Sam Lantinga
|
44bae1e8a9
Corrected the Victrix FS Pro as a PS4 controller instead of a PS3 controller
|
1 éve |
Sam Lantinga
|
6b12fbc6b7
Re-add the simpler SDL_DBus_AppendDictWithKeyValue() function
|
1 éve |
Sylvain
|
6f344f29b8
After using SDL_qsort, mark sort_entries() as SDLCALL
|
1 éve |
Sylvain
|
1827a0bf62
Remove some use of C runtime functions in testevdev
|
1 éve |
Sylvain
|
6cde3835f0
Remove some use of C runtime functions (strlen, qsort)
|
1 éve |
Sam Lantinga
|
a807b14957
Greatly improved Xbox One controller initialization sequence
|
1 éve |
Sylvain
|
8b86e3073d
Revert "Android: also protect Hat/Joy/PadDown,Up so there are not sent without window"
|
1 éve |
Sylvain
|
8f83ccd750
Android: also protect Hat/Joy/PadDown,Up so there are not sent without window
|
1 éve |
SDL Wiki Bot
|
a3e0cd5208
Sync SDL3 wiki -> header
|
1 éve |
Sylvain
|
627165a2b2
Fix comments
|
1 éve |
Sylvain
|
4339113072
SDL_DBus_AppendDictWithKeyValue: allows several key/value for other PRs
|
1 éve |
Sam Lantinga
|
8aee6908bb
Make sure we send update complete events for delayed guide buttons
|
1 éve |
Sam Lantinga
|
4c9fb3e169
Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE
|
1 éve |
Sam Lantinga
|
808d83dd67
Allow specifying APP_PLATFORM and APP_ABI on the command line
|
1 éve |
Sam Lantinga
|
214d5daa3c
Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info
|
1 éve |
Sam Lantinga
|
3694dabe7c
Use default sensor calibration if we can't read it from the Nintendo Switch controller
|
1 éve |
Sam Lantinga
|
6306ee9f42
List the available haptic devices in testhaptic
|
1 éve |
Sam Lantinga
|
8cf5dc9963
Build on Android targeting the arm64-v8a architecture by default
|
1 éve |
Sam Lantinga
|
5f3213eb0e
Added support for gamepad sensor fusion with the Razer Kishi
|
1 éve |
Simon McVittie
|
91198baed4
ibus: Handle error when getting the D-Bus machine ID
|
1 éve |
Sam Lantinga
|
3ddbeab88f
Moved Android sensor event handling to a separate thread
|
1 éve |
Sam Lantinga
|
329e1b8b6a
Update the sensors before the joysticks so the gamepad code gets fresh sensor readings
|
1 éve |
Sam Lantinga
|
1a9c04e9f1
Don't try to update the gamepad fusion sensors manually, instead rely on the normal update flow
|
1 éve |
Sam Lantinga
|
20ea35138f
Use a separate sensor watching function for gamepad events to avoid reliance on system sensor events and prevent a potential deadlock
|
1 éve |
Sam Lantinga
|
70e43c150e
Added support for blitting SDL_PIXELFORMAT_INDEX1LSB
|
1 éve |
Sam Lantinga
|
c6ee9780df
Fixed DualSense controllers not being picked up by the HIDAPI driver
|
1 éve |
Sam Lantinga
|
4e81b4e8de
Added SDL_HINT_VIDEO_X11_SCALING_FACTOR to allow overriding the content scale on X11 (thanks Andres!)
|
1 éve |
Sam Lantinga
|
210c135f74
Implement SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED for X11
|
1 éve |