Commit History

Author SHA1 Message Date
  Sylvain 8b86e3073d Revert "Android: also protect Hat/Joy/PadDown,Up so there are not sent without window" 1 year ago
  Sylvain 8f83ccd750 Android: also protect Hat/Joy/PadDown,Up so there are not sent without window 1 year ago
  SDL Wiki Bot a3e0cd5208 Sync SDL3 wiki -> header 1 year ago
  Sylvain 627165a2b2 Fix comments 1 year ago
  Sylvain 4339113072 SDL_DBus_AppendDictWithKeyValue: allows several key/value for other PRs 1 year ago
  Sam Lantinga 8aee6908bb Make sure we send update complete events for delayed guide buttons 1 year ago
  Sam Lantinga 4c9fb3e169 Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE 1 year ago
  Sam Lantinga 808d83dd67 Allow specifying APP_PLATFORM and APP_ABI on the command line 1 year ago
  Sam Lantinga 214d5daa3c Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info 1 year ago
  Sam Lantinga 3694dabe7c Use default sensor calibration if we can't read it from the Nintendo Switch controller 1 year ago
  Sam Lantinga 6306ee9f42 List the available haptic devices in testhaptic 1 year ago
  Sam Lantinga 8cf5dc9963 Build on Android targeting the arm64-v8a architecture by default 1 year ago
  Sam Lantinga 5f3213eb0e Added support for gamepad sensor fusion with the Razer Kishi 1 year ago
  Simon McVittie 91198baed4 ibus: Handle error when getting the D-Bus machine ID 1 year ago
  Sam Lantinga 3ddbeab88f Moved Android sensor event handling to a separate thread 1 year ago
  Sam Lantinga 329e1b8b6a Update the sensors before the joysticks so the gamepad code gets fresh sensor readings 1 year ago
  Sam Lantinga 1a9c04e9f1 Don't try to update the gamepad fusion sensors manually, instead rely on the normal update flow 1 year ago
  Sam Lantinga 20ea35138f Use a separate sensor watching function for gamepad events to avoid reliance on system sensor events and prevent a potential deadlock 1 year ago
  Sam Lantinga 70e43c150e Added support for blitting SDL_PIXELFORMAT_INDEX1LSB 1 year ago
  Sam Lantinga c6ee9780df Fixed DualSense controllers not being picked up by the HIDAPI driver 1 year ago
  Sam Lantinga 4e81b4e8de Added SDL_HINT_VIDEO_X11_SCALING_FACTOR to allow overriding the content scale on X11 (thanks Andres!) 1 year ago
  Sam Lantinga 210c135f74 Implement SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED for X11 1 year ago
  Sam Lantinga 9351bf6dd1 Add handling for SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED and SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN on macOS 1 year ago
  Sam Lantinga f168f9c813 Added support for the GameSir G4 Pro 1 year ago
  Sam Lantinga b770644411 Fixed building on older kernel headers 1 year ago
  Sam Lantinga b98494a101 Fixed building on older kernel headers 1 year ago
  Sam Lantinga 9fe384b696 Fixed display orientation function names for SDL 3.0 convention 1 year ago
  Sam Lantinga d91e96e7f5 Use SDL_HINT_GAMECONTROLLER_SENSOR_FUSION as a list of controllers to enable sensor fusion 1 year ago
  Sam Lantinga 610c31c7b7 Generalized the sensor coordinate transform for wraparound gamepads 1 year ago
  Sam Lantinga 9eb5eab0ad Use the correct orientation transformation based on whether the device is naturally landscape or portrait 1 year ago