Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon 9a7527988a x11: Workaround window managers that mark fullscreen windows as maximized. 10 éve
  Ryan C. Gordon 81209acbd8 x11: Let apps specify that video init should fail if XRandR is unavailable. 9 éve
  Ryan C. Gordon f9d478b6c3 x11: _NET_WM_PID needs a long, not a pid_t, I think. 9 éve
  Ryan C. Gordon e6e62bee71 CMake: Let static libraries optionally be built with Position Independent Code. 9 éve
  Ryan C. Gordon 008a6abd04 CMake: use the old MACOSX_RPATH behavior (for now), silence the warning. 9 éve
  Ryan C. Gordon 0c0ce2096c Updated comment: this is the correct way to do fullscreen on X11 now. 10 éve
  Ryan C. Gordon e0e04542d0 Added a few FIXMEs. 10 éve
  Ryan C. Gordon 1373e8909a Try to build with GCC's -Wdeclaration-after-statement. 9 éve
  Ryan C. Gordon 15bc7aea64 Mac: allows apps to use OpenGL on a slower, integrated GPU. 9 éve
  Ryan C. Gordon 7678b1db88 Patch to compile on C89 compilers. 9 éve
  Ryan C. Gordon 6df5e1e535 x11: Support _NET_WM_USER_TIME and give _NET_ACTIVE_WINDOW a valid timestamp. 9 éve
  Ryan C. Gordon 9fcf5d7d4d CMake: Don't link directly to libGL on Unix. 9 éve
  Ryan C. Gordon 1240f8e0a6 CMake: Don't make a libSDL2.so symlink on Mac OS X (do .dylib instead). 9 éve
  Ryan C. Gordon fa8c83c1c1 Remove almost all instances of "volatile" keyword. 9 éve
  Sam Lantinga 21f66ea295 Added tag release-2.0.4 for changeset 5596f75b34e8 9 éve
  Sam Lantinga e2fd1c0fe3 Backed out commit 80ce90dbc266, this causes Visual Studio build failure on buildbot 9 éve
  Sam Lantinga 68a3272852 Fixed sed error on Mac OS X and updated copyright on a few last files 9 éve
  Sam Lantinga ac444cd313 Fixed bug 3092 - Statically link sdl2 with /MT for msvc 9 éve
  Sam Lantinga 42065e785d Updated copyright to 2016 9 éve
  Philipp Wiesemann 5ba1fd9bb1 Fixed typo in README for iOS. 9 éve
  Philipp Wiesemann 4a93dae4cd Added brackets to function names in header comments so doxygen links them. 9 éve
  Alex Szpakowski 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 9 éve
  Alex Szpakowski b0d8dfcd8a CMake: Fixed building for Windows with VS2015 (bug #3080). 9 éve
  David Ludwig 44c0b2da87 WinRT: minor code-comment cleanups 9 éve
  David Ludwig 6823a22162 WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore) 9 éve
  David Ludwig d8aa066288 Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong 9 éve
  David Ludwig 854cf7ac40 Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 9 éve
  Philipp Wiesemann 9d789ebe0d Updated configure script. 9 éve
  Philipp Wiesemann c41feca5de Fixed a crash if creating accelerated renderer after accessing window surface. 9 éve
  Ryan C. Gordon 696cd7975c NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!). 9 éve