Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon a228b67d88 CMake: Replace "else(condition)" with "else()", etc. 10 éve
  Sam Lantinga 708a43f50e Treat any key device as a keyboard 10 éve
  Philipp Wiesemann b9707732e3 Removed unused includes and functions from test program. 10 éve
  Philipp Wiesemann 269c2476b6 Replaced sqrt() with SDL_sqrt() in test program. 10 éve
  Philipp Wiesemann 701c97074f Removed global variable from test program. 10 éve
  Philipp Wiesemann e2a5c1d203 Removed extern declaration of not existing SDL_numhaptics from internal header. 10 éve
  Philipp Wiesemann 0f87761bf3 Removed dependency to stdbool.h in implementation file for Android. 10 éve
  Philipp Wiesemann d99911544f Fixed setting text to clipboard in controllermap program. 10 éve
  Philipp Wiesemann 45fa5642ea Added comments in example program. 10 éve
  Philipp Wiesemann fbbd593230 Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported 10 éve
  Philipp Wiesemann a830fbc70f Fixed warnings about possible loss of data in conversion. 10 éve
  Philipp Wiesemann 4f26e7760a Replaced free() with SDL_free() because related allocation also uses wrapper. 10 éve
  Philipp Wiesemann 8dc56f2b31 Corrected header file guard comment. 10 éve
  Ryan C. Gordon ec6b9b27a6 Fixed some paths in the new buildbot windows zipper script. 10 éve
  Ryan C. Gordon 5789cb4a3b Added a script to handle packing up Windows builds for the buildbot. 10 éve
  Edward Rudd 623b9d6d91 ugh.. stray character 10 éve
  Edward Rudd 06d357fb17 fix SDL_PRIs64 on windows compilers.. (should end in d) 10 éve
  Edward Rudd 73daadb74e switch to use SDL_PRI* macros for long long formatting everywhere. 10 éve
  Edward Rudd 7810d19812 fix incorrect struct member name in test code for wheel direction 10 éve
  Edward Rudd bd4dd2b568 update logging of events in test core 10 éve
  Edward Rudd 5b5823eeb5 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event 10 éve
  Sam Lantinga 70438be272 Combo commit including the following mercurial changes 3 hónapja
  Alex Szpakowski 6d85f52228 The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. 10 éve
  Alex Szpakowski 38c6e9d13b Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS. 10 éve
  Alex Szpakowski feb2ab1e85 Minor objective-c code style improvements 10 éve
  Alex Szpakowski 650ace88ca Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used. 10 éve
  Alex Szpakowski 0b02de757d Merged default into iOS-improvements 10 éve
  David Ludwig e695ec907e WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support 10 éve
  David Ludwig 646025b6c2 WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' 10 éve
  David Ludwig e6cca5e929 WinRT: build fix for Visual C++ 2013 Update 4 10 éve