Sylvain
|
a8f89a01aa
Change 'size_indice' to 'size_indices'
|
4 years ago |
Sylvain
|
bc2173baf9
Add testgeometry to draw a non uniform triangle
|
4 years ago |
Sylvain
|
53bcb3e0e9
Add an option to 'testsprite2' to render slicing into triangles.
|
4 years ago |
Sylvain
|
47db47c1cc
Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
|
4 years ago |
Sylvain
|
b9bd9da78f
OpenGLES2: transfert color as 4 bytes, instead of 4 floats
|
4 years ago |
Sylvain Becker
|
c6ceaaeb4b
METAL: use Uchar4Normalized format to transfert color as 4 bytes, instead of 4 floats
|
4 years ago |
Sylvain Becker
|
fd236af8eb
Update Xcode project to add SDL_triangle.{c,h}
|
4 years ago |
Sylvain
|
eff840bb9b
Add OpenGLES implementation
|
4 years ago |
Sylvain
|
32e7910135
Fix warnings
|
4 years ago |
Sylvain
|
6e47f53869
Fix warnings
|
4 years ago |
Sylvain
|
4869a3d294
Add Direct3D9 implementation (not tested)
|
4 years ago |
Sylvain
|
4ba3763897
Save and restore SDL renderer state after transforming triangles to rect
|
4 years ago |
Sylvain
|
cd0663e053
Fix declaration-after-statement and remove tabs
|
4 years ago |
Sylvain Becker
|
cd4663dfcb
Update D3D11 for SDL_RenderGeometryRaw
|
4 years ago |
Sylvain Becker
|
9f59170743
Update METAL backend for SDL_RenderGeometryRaw
|
4 years ago |
Sylvain
|
61d9e9164f
For the software renderer, try to reinterpret triangles as SDL_Rect
|
4 years ago |
Sylvain
|
cc37c38e30
Add SDL_RenderGeometry based on SDL_RenderGeometryRaw
|
4 years ago |
Sylvain
|
e481261173
Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters
|
4 years ago |
Sylvain
|
111c70e141
Use 64 bits precision to prevent overflow when interpolating color / texture with wide triangles
|
4 years ago |
Sylvain
|
f73c1eff10
Use normalized texture coordinates
|
4 years ago |
Sylvain
|
5828cc415a
Update METAL backend: fix a typo in drawline
|
4 years ago |
Sylvain
|
9eab5195fe
Update dynapi files
|
4 years ago |
Sylvain Becker
|
9a8a8e65b8
Update SDL_render_d3d11.c
|
4 years ago |
Sylvain
|
a2cd4255c9
Update VisualC projects
|
4 years ago |
Sylvain
|
55277c67bb
Update Makefiles OS2 and PSP
|
4 years ago |
Sylvain Becker
|
121114d061
Update METAL compiled shaders
|
4 years ago |
Sylvain Becker
|
2d01573bb9
Add METAL shaders
|
4 years ago |
Sylvain Becker
|
1e77dae7b7
Add METAL implementation
|
4 years ago |
Sylvain
|
1ebef0732a
Add D3D11 implementation (not yet tested)
|
4 years ago |
Sylvain
|
3ee511d71c
Add software renderer implementation
|
4 years ago |