Commit History

Author SHA1 Message Date
  Sylvain a8f89a01aa Change 'size_indice' to 'size_indices' 4 years ago
  Sylvain bc2173baf9 Add testgeometry to draw a non uniform triangle 4 years ago
  Sylvain 53bcb3e0e9 Add an option to 'testsprite2' to render slicing into triangles. 4 years ago
  Sylvain 47db47c1cc Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support 4 years ago
  Sylvain b9bd9da78f OpenGLES2: transfert color as 4 bytes, instead of 4 floats 4 years ago
  Sylvain Becker c6ceaaeb4b METAL: use Uchar4Normalized format to transfert color as 4 bytes, instead of 4 floats 4 years ago
  Sylvain Becker fd236af8eb Update Xcode project to add SDL_triangle.{c,h} 4 years ago
  Sylvain eff840bb9b Add OpenGLES implementation 4 years ago
  Sylvain 32e7910135 Fix warnings 4 years ago
  Sylvain 6e47f53869 Fix warnings 4 years ago
  Sylvain 4869a3d294 Add Direct3D9 implementation (not tested) 4 years ago
  Sylvain 4ba3763897 Save and restore SDL renderer state after transforming triangles to rect 4 years ago
  Sylvain cd0663e053 Fix declaration-after-statement and remove tabs 4 years ago
  Sylvain Becker cd4663dfcb Update D3D11 for SDL_RenderGeometryRaw 4 years ago
  Sylvain Becker 9f59170743 Update METAL backend for SDL_RenderGeometryRaw 4 years ago
  Sylvain 61d9e9164f For the software renderer, try to reinterpret triangles as SDL_Rect 4 years ago
  Sylvain cc37c38e30 Add SDL_RenderGeometry based on SDL_RenderGeometryRaw 4 years ago
  Sylvain e481261173 Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters 4 years ago
  Sylvain 111c70e141 Use 64 bits precision to prevent overflow when interpolating color / texture with wide triangles 4 years ago
  Sylvain f73c1eff10 Use normalized texture coordinates 4 years ago
  Sylvain 5828cc415a Update METAL backend: fix a typo in drawline 4 years ago
  Sylvain 9eab5195fe Update dynapi files 4 years ago
  Sylvain Becker 9a8a8e65b8 Update SDL_render_d3d11.c 4 years ago
  Sylvain a2cd4255c9 Update VisualC projects 4 years ago
  Sylvain 55277c67bb Update Makefiles OS2 and PSP 4 years ago
  Sylvain Becker 121114d061 Update METAL compiled shaders 4 years ago
  Sylvain Becker 2d01573bb9 Add METAL shaders 4 years ago
  Sylvain Becker 1e77dae7b7 Add METAL implementation 4 years ago
  Sylvain 1ebef0732a Add D3D11 implementation (not yet tested) 4 years ago
  Sylvain 3ee511d71c Add software renderer implementation 4 years ago