Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon ad8aa33bce More Windows fixes for filesystem code. 11 éve
  Ryan C. Gordon 13e67150b9 Regenerate configure script. 11 éve
  Ryan C. Gordon 06f6a59212 Corrected Haiku build. 11 éve
  Ryan C. Gordon c9152adcb0 Patched new filesystem code to compile. 11 éve
  Ryan C. Gordon 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 éve
  Ryan C. Gordon 6344736696 Fixed cut-and-paste error. 11 éve
  Ryan C. Gordon abbaa90dd6 Added SDL_DEPRECATED #define. 11 éve
  Ryan C. Gordon 094a72b8f7 Added SDL_assert_always (never disabled). 11 éve
  Gabriel Jacobo 552b04c58a More non C89 compliant comments 11 éve
  Gabriel Jacobo 63fe3a7753 Fixes a few non C89 compliant comments 11 éve
  Edward Rudd d8f66188d1 add missing SDL_bits.h from OS X framework 11 éve
  Ryan C. Gordon e43ff8fb59 Added some FIXMEs for later. 11 éve
  Gabriel Jacobo 0eeb76d869 Fixes bug #2037, common EGL code for Android and X11 11 éve
  Ryan C. Gordon b44267693d Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!). 11 éve
  Sam Lantinga 0ca506611c Fixed warnings building with gcc 2 and gcc 4 on Haiku 11 éve
  Sam Lantinga c2a29aede9 Fixed Haiku build (thanks Alexander!) 11 éve
  Philipp Wiesemann a46437f798 Replaced introduction in header file with more recent version from README.txt. 11 éve
  Philipp Wiesemann ad608e2dc3 Corrected file names in header file comments. 11 éve
  Philipp Wiesemann 8cf730554b Changed some documentation comments in header files to be used by doxygen. 11 éve
  Ryan C. Gordon 7e3b7dbcb6 Patched to compile with Visual Studio. 11 éve
  Sam Lantinga 1455a94714 Fixed Windows build 11 éve
  Sam Lantinga d7817f424b Fixed for consistency with the other platforms 11 éve
  Edward Rudd e187810eca auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer 11 éve
  Sam Lantinga 6995ff18d3 Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8. 11 éve
  Sam Lantinga 9ab14aa554 Fixed windows build 11 éve
  Sam Lantinga ff77ca8d0b The keyboard text events should be sent after the key down events 11 éve
  Sam Lantinga b4b12d950e Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input 11 éve
  Gabriel Jacobo bb2671b7e7 Android quirk:Some devices don't report GL_OES_framebuffer_object but support it 11 éve
  Ryan C. Gordon 4cb0ead795 Patched to compile. 11 éve
  Gabriel Jacobo 02868b6903 [Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally 11 éve