Commit History

Author SHA1 Message Date
  Sam Lantinga c2cc9c166c Backed out using pixel texture coordinates, it had weird visual side effects 7 years ago
  Sam Lantinga 8aad49238b Fixed normalized coordinates when the viewport is set 7 years ago
  Sam Lantinga 441d309551 Added support for linear sampling and pixel coordinates in the metal renderer 7 years ago
  Sam Lantinga 1c43705bab Fixed compiler warning 7 years ago
  Sam Lantinga f55c998891 Fixed pixel positioning and size for the Metal renderer 7 years ago
  Ryan C. Gordon 7dac177cd1 metal: fixed render target support. 7 years ago
  Ryan C. Gordon 85d12d8f21 metal: Added some comments and FIXMEs. 7 years ago
  Ryan C. Gordon dbce1341d5 audio: fixed typo in Doxygen comment. 7 years ago
  Sam Lantinga bcf1e62289 Removed duplicate entry for SDL_wasapi.h 7 years ago
  Ryan C. Gordon 686fc0937e metal: Cleaned up some reference count politics. 7 years ago
  Ryan C. Gordon 7cb8b50ad8 hints: Add "metal" to the list of SDL_RENDER_DRIVER hints. 7 years ago
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 7 years ago
  Sam Lantinga c403c0fa9a Fixed Metal renderer memory leak 7 years ago
  Ryan C. Gordon 81a33985e1 metal: Don't check if Metal is available if targeting modern macOS versions. 7 years ago
  Sam Lantinga b733dcc208 Minor cleanup 7 years ago
  Sam Lantinga 5182c23c6b Fixed minor memory leak in the Metal renderer 7 years ago
  Sam Lantinga cac4e31261 Added check for failure of D3D_ActivateRenderer() 7 years ago
  Sam Lantinga 127841f315 Fixed compiler warning 7 years ago
  Sam Lantinga 1a1cd8c143 Fixed bug 1878 - Scaled texture draws with filtering produce wrapping artifacts. 7 years ago
  Ryan C. Gordon 7472963805 configure: List Metal in video drivers. 7 years ago
  Sam Lantinga dc04f290a3 Defer getting the next drawable until we actually start rendering 7 years ago
  Sam Lantinga 104decd16d Fixed runtime errors on iOS 7 years ago
  Sam Lantinga ba9c336e04 Fixed building for simulators or older iOS SDKs 7 years ago
  Sam Lantinga 6deb1e7595 Fixed compiling Metal renderer on iOS 7 years ago
  Sam Lantinga 1ae73a2be8 Added iOS and OSX versions of the Metal shaders 7 years ago
  Sam Lantinga b2859af6df Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs 7 years ago
  Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. 9 years ago
  Sam Lantinga cadf3e44ca The Metal view is a full SDL_uikitview to support multi-touch 7 years ago
  Ryan C. Gordon ef6e629d39 cocoa: Added two missing files from hg changeset da7ba330ec68. 7 years ago
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. 7 years ago