Sam Lantinga
|
cf1d8e2dfd
Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr()
|
7 hónapja |
Jan Sedivy
|
00708b976a
GPU Metal: Fix uninitialized memory
|
7 hónapja |
Sam Lantinga
|
2010a22f44
Removed unneeded separate return statement.
|
7 hónapja |
Sam Lantinga
|
4759a97c09
Fixed return value from D3D12_UpdateVertexBuffer()
|
7 hónapja |
Anonymous Maarten
|
31a5f3b833
Fix C4090: 'function': different 'const' qualifiers
|
7 hónapja |
Frank Praznik
|
5d5a685a80
wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol
|
1 éve |
Anonymous Maarten
|
c57cf716af
Document the SDL-specific custom ci commands
|
7 hónapja |
Anonymous Maarten
|
ea0ab2647a
SDL_test: print no procname when SDL_TRACKMEM_SYMBOL_NAMES is false
|
7 hónapja |
Anonymous Maarten
|
36b84e7e00
blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations
|
7 hónapja |
Anonymous Maarten
|
f5f10a8cd1
ci: increase timeout multiplier on Linux
|
7 hónapja |
Anonymous Maarten
|
384afa378c
SDL_test: fix proc names on older libunwind
|
7 hónapja |
Anonymous Maarten
|
9ca8a6e50b
ci: install libunwind for printing traces of leaks
|
7 hónapja |
kanjitalk755
|
1bc81c7e30
Add GPU files to xcodeproj
|
7 hónapja |
Anonymous Maarten
|
a724aae728
ci: build xcode project targeting macos
|
7 hónapja |
Andrei Alexeyev
|
0e08d15cca
GPU: Fix unhandled R16G16_UNORM in SDL_GPUTextureFormatTexelBlockSize() (#10638)
|
7 hónapja |
Sam Lantinga
|
f13dc502c6
Sort exported functions
|
7 hónapja |
Evan Hemsley
|
12ecdb9dde
GPU: Rename some awkwardly named functions (#10642)
|
7 hónapja |
Sam Lantinga
|
bef07023d6
Fixed memory leak if the GPU renderer can't be initialized
|
7 hónapja |
Ryan C. Gordon
|
c38d3f0fe4
examples/game/01-snake: Remove RNG abstraction.
|
7 hónapja |
Ryan C. Gordon
|
29b9b163b9
example/game/01-snake: Make the "food" rectangles lighter blue.
|
7 hónapja |
Ryan C. Gordon
|
f6fc5e2881
examples: Smush game/01-snake into one source file, clean up some things.
|
7 hónapja |
cosmonaut
|
906044569d
GPU D3D12: Fix command buffer leak
|
7 hónapja |
Sam Lantinga
|
b602c449e5
Remove SDL_SCALEMODE_BEST
|
7 hónapja |
Evan Hemsley
|
4bbf0d45fd
GPU D3D12: Fix teardown and leaks on device creation failure (#10639)
|
7 hónapja |
Sam Lantinga
|
40d85109ac
Fixed crash when using the dummy video driver
|
7 hónapja |
Sam Lantinga
|
580a496391
Adjust rounding when calculating resampled output frames
|
7 hónapja |
SDL Wiki Bot
|
04845bd39c
Sync SDL3 wiki -> header
|
7 hónapja |
Sam Lantinga
|
138f3a3c91
Fixed documentation for SDL_SetAudioStreamGetCallback()
|
7 hónapja |
Anonymous Maarten
|
ec85d2f74f
sdlprocdump: fix minidump filename
|
7 hónapja |
Anonymous Maarten
|
88fe52df7b
SDL_test: add --gpu option
|
7 hónapja |