Sam Lantinga
|
da50f1bd3e
Bluetooth devices can recover from over a second of dropped reports
|
há 2 anos atrás |
Sam Lantinga
|
824f2d4650
Added a second hint SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED to control the Home button LED on Nintendo Joy-Con controllers separately from Nintendo Switch Pro controllers
|
há 2 anos atrás |
Sam Lantinga
|
8aa6922fec
Fixed detecting Bluetooth disconnection on Nintendo Switch controllers
|
há 2 anos atrás |
Ryan C. Gordon
|
3a9295e14f
build-scripts: Removed winrtbuild.*, no longer used.
|
há 2 anos atrás |
Anonymous Maarten
|
53141a56b4
Expand CMake documentation a bit (#5961)
|
há 2 anos atrás |
Ryan C. Gordon
|
a346c4bbef
egl: Add support for SDL_GL_FLOATBUFFERS.
|
há 2 anos atrás |
Sam Lantinga
|
201484ff6f
Don't duplicate the serial number twice if a child doesn't set one
|
há 2 anos atrás |
Sam Lantinga
|
d90c0d41cc
Include the child serial numbers in the serial number for a HIDAPI combined device
|
há 2 anos atrás |
SDL Wiki Bot
|
523bedac1a
Sync SDL wiki -> header
|
há 2 anos atrás |
Sam Lantinga
|
aad2df7f0d
Document passing -1 to clear the player index for a controller
|
há 2 anos atrás |
Ryan C. Gordon
|
8695d982d2
README-winrt.md: Updates for newer build details.
|
há 2 anos atrás |
Ryan C. Gordon
|
b599205d0c
x11: Don't look up xinput2 devices unless we're in relative mode.
|
há 2 anos atrás |
Ryan C. Gordon
|
2dd7659884
test: Fixed wrong arguments to SDL_SetWindowFullscreen.
|
há 2 anos atrás |
Ryan C. Gordon
|
07b0ec539f
SDL_video.h: Added \since info to new APIs.
|
há 2 anos atrás |
Sam Lantinga
|
55882e43c4
Fixed invalid read when SDL_GameControllerSetPlayerIndex() is passed a negative player_index
|
há 2 anos atrás |
Sam Lantinga
|
df537a7c0e
SDL_GameControllerSetPlayerIndex(gamecontroller, -1) means turn off the player LED if possible
|
há 2 anos atrás |
Sam Lantinga
|
5545be8530
The player LED index wraps for PS5 controllers, like it does for other controller types
|
há 2 anos atrás |
Sam Lantinga
|
593d20d9cc
Removed debug logging
|
há 2 anos atrás |
Sam Lantinga
|
6204ae5002
Restart the IMU if the controller stops sending gyro/accel data
|
há 2 anos atrás |
Ryan C. Gordon
|
56c1481cab
cocoa: Don't mark fullscreen-desktop windows as non-resizable.
|
há 2 anos atrás |
Sam Lantinga
|
d58bec72a0
Fixed Joy-Con gyro axes in mini-gamepad mode
|
há 2 anos atrás |
Shawn Hoffman
|
5aa438e80a
WGI: fix interop with applications that have their own WGI code
|
há 2 anos atrás |
Sam Lantinga
|
ada55c690d
Fixed Joy-Con type detection for the Nintendo Joy-Con Charging Grip
|
há 2 anos atrás |
Ryan C. Gordon
|
a35cff634b
Sync wiki -> headers.
|
há 2 anos atrás |
Sam Lantinga
|
a547c185ce
Fixed crash if uevent info isn't available
|
há 2 anos atrás |
Sam Lantinga
|
7530bd74b3
Fix right, bottom computation in `SDL_GetClosestPointOnRect` which should be exclusive, not inclusive
|
há 2 anos atrás |
Sam Lantinga
|
98bac00dcc
Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex`
|
há 2 anos atrás |
Francisco Javier Trujillo Mata
|
20f9a1b8a4
Implement SetTextureScaleMode
|
há 2 anos atrás |
Sam Lantinga
|
47ebf0087a
Fixed shadow variable warning
|
há 2 anos atrás |
Francisco Javier Trujillo Mata
|
d355ea9981
Add a way to avoid IOP reset
|
há 2 anos atrás |