Historique des commits

Auteur SHA1 Message Date
  Frank Praznik e987c4a463 video: Add the concept of child popup windows il y a 2 ans
  Sam Lantinga fc1af1dfde Added support for the trigger buttons on the Victrix Pro FS for PS5 il y a 2 ans
  Sam Lantinga 06183989e1 Removed space between sizeof and parentheses il y a 2 ans
  Sam Lantinga dfa832c5de Make sure our pixel size is up to date at window creation il y a 2 ans
  Sam Lantinga 2af6f4a3e4 Fixed build warning on Android il y a 2 ans
  Stephen Kitt bbfd5b3fb2 Specify bash for androidbuildlibs.sh il y a 2 ans
  Qrox 71c80c478a Uses integer arithmetics in SDL_ResampleAudio il y a 2 ans
  Sam Lantinga 926db1bd54 Removed a duplicate delay accidentally added during code refactor il y a 2 ans
  Sam Lantinga 645823fc90 Wait for the GCController framework to see IOKit devices il y a 2 ans
  Sam Lantinga 21e444b2e7 Fixed a few additional sizeof locations il y a 2 ans
  Sam Lantinga c6443d86c9 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) il y a 2 ans
  Guldoman ad95c93bf4 Add portal interface to support `SDL_GetSystemTheme` in linux il y a 2 ans
  Anonymous Maarten c304fbded6 cmake: disable ccache by default il y a 2 ans
  Sam Lantinga 2ca727aec6 If the client rect is empty, use the last known window size il y a 2 ans
  Ozkan Sezer bb59f46cbe Removed guard around the enabled assertions support code il y a 2 ans
  Ozkan Sezer 34d13cd0a9 made IsModifierKeyPressed() helper static il y a 2 ans
  Deve 4de6ddd07f Fixed incorrect modifier keys handling on macOS il y a 2 ans
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt il y a 2 ans
  Sam Lantinga 8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes il y a 2 ans
  Sam Lantinga fb0c3197e0 Fixed the documentation for SDL_SetRelativeMouseMode() il y a 2 ans
  Sam Lantinga cabedee4a1 Fixed constraining the mouse to the window in relative mode il y a 2 ans
  Ryan C. Gordon d898dbfe50 render: Make sure logical_target is bound when presenting. il y a 2 ans
  Lokathor b8bc4a234b Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off il y a 2 ans
  Sylvain 4053876bf6 Fix warning drop const qualifier il y a 2 ans
  Sam Lantinga ba87b96cea Fixed signed/unsigned warnings il y a 2 ans
  Ozkan Sezer 53bde3abee fix SDL_FindFreePlayerIndex so it can really return -1. il y a 2 ans
  Sam Lantinga 91b328c2c6 Fixed emscripten build il y a 2 ans
  Sam Lantinga dd7cf12206 Fixed instances of SDL_joystick_players being set to -1 (thanks @AntTheAlchemist!) il y a 2 ans
  Sylvain d78817703e Fix build il y a 2 ans
  Sylvain c963f02571 More fix warnings about static function and prototype il y a 2 ans