Sam Lantinga
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ea640894d3
Fixed SDL_DEFINE_STDBOOL logic if __bool_true_false_are_defined is defined
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7 月之前 |
Sam Lantinga
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46fb2c6f1b
Added a script to help with the bool rename
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7 月之前 |
Simon McVittie
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23f855a970
render: Integrate fix-shaders.sh into build-shaders.sh
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7 月之前 |
Sam Lantinga
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d658ef6627
Don't guess about the size of an int, assert it!
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7 月之前 |
Sam Lantinga
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32fd1878a0
Provide a definition of bool if needed for your environment
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7 月之前 |
Sam Lantinga
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1834c83d5a
testplatform: make sure bool is 1 byte
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7 月之前 |
SDL Wiki Bot
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026d3c2306
Sync SDL3 wiki -> header
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7 月之前 |
Sam Lantinga
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95f7e53233
Added the examples directory to the API renaming tool
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7 月之前 |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 月之前 |
SDL Wiki Bot
|
9dd8859240
Sync SDL3 wiki -> header
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7 月之前 |
Sam Lantinga
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32cf23d392
Added video/x11/edid.h to third party code list
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7 月之前 |
Sam Lantinga
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407ccadfd7
Added copyright header to edid.h
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7 月之前 |
Sam Lantinga
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bd04459cde
Fix typos (thanks @qndel!)
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7 月之前 |
Frank Praznik
|
e4f987f299
tests: Fix testdropfile on high-DPI displays
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7 月之前 |
Ozkan Sezer
|
8caf25f7b3
testautomation_stdlib.c (stdlib_strtox): fix warning from gcc-4.9:
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7 月之前 |
Sam Lantinga
|
03ae792df3
Fixed the recording field in audio device events
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7 月之前 |
Sam Lantinga
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c68e9e157c
Fixed typo
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7 月之前 |
Sam Lantinga
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bc9780299c
Don't define backends if SDL_GPU_DISABLED is set
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7 月之前 |
SDL Wiki Bot
|
8481d1a12b
Sync SDL3 wiki -> header
|
7 月之前 |
Sam Lantinga
|
807b8a9d4d
Allow initializing hints and properties from any thread
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7 月之前 |
Sam Lantinga
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d0edf68774
Added Uint32 versions of the atomic functions
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7 月之前 |
Sam Lantinga
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8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
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7 月之前 |
Sam Lantinga
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f3e419596b
Removed SDL_INIT_TIMER
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7 月之前 |
Sam Lantinga
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9275c533ca
Added thread-safe initialization/cleanup support
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7 月之前 |
Sam Lantinga
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7edd43c276
Don't define render_drivers if SDL_RENDER_DISABLED is set
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7 月之前 |
Sam Lantinga
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98cd8b34a7
Close the other file descriptors after redirection has taken place
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7 月之前 |
Simon McVittie
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4b3058d58d
render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross
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7 月之前 |
Simon McVittie
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13500bbf50
render: Fix detection of fxc, dxc in build-shaders.sh
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7 月之前 |
Green Sky
|
11129761e7
v4l2: return success if the device is ready
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7 月之前 |
Simon McVittie
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ab9c68d9ff
pipewire: Always destroy hotplug loop during deinitialization
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7 月之前 |