Histórico de commits

Autor SHA1 Mensagem Data
  Alex Szpakowski f5543f93b3 Updated the iOS backend code to use Objective-C's automatic reference counting (ARC). 10 anos atrás
  Alex Szpakowski 362899776e Minor code update for less verbosity 10 anos atrás
  Alex Szpakowski 2096583140 Merged branch default into iOS-improvements 10 anos atrás
  Alfred Reynolds 87b8c8d108 SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. 10 anos atrás
  Alex Szpakowski bde54b7f34 Merged 'default' into branch 'iOS-improvements' 10 anos atrás
  Alfred Reynolds 7552947654 SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. 10 anos atrás
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). 10 anos atrás
  Ryan C. Gordon c0f9a57f71 Fixed comment typo. 10 anos atrás
  Ryan C. Gordon c5b21ea6c1 SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing. 10 anos atrás
  Ryan C. Gordon e5d49c2033 Added a GetPendingBytes method to the audio backend. 10 anos atrás
  Ryan C. Gordon db1dd7560e XAudio2: Use XAUDIO2_VOICE_NOSAMPLESPLAYED when possible. 10 anos atrás
  Sam Lantinga e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 anos atrás
  Gabriel Jacobo f982d08784 Rearrange documentation 10 anos atrás
  Alex Szpakowski caad673f06 Added missing autorelease pool blocks in UIKit backend code. Fixes memory leak issues, especially in SDL_video. 10 anos atrás
  Alex Szpakowski 31257842ec Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8. 10 anos atrás
  Ryan C. Gordon 0c09ce2b34 Changed local var names in SDL assert macro. 10 anos atrás
  Sam Lantinga 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 10 anos atrás
  Ryan C. Gordon 2230df5525 Remove dependency on C runtime from Windows SDLmain. 10 anos atrás
  Sam Lantinga a0b68e817d Fixed bug 2537 - _allmul in SDL_lib.c is not working properly 10 anos atrás
  Sam Lantinga 5c6c86912d Fixed uninitialized variable in some cases 10 anos atrás
  Alex Szpakowski 0e5df60538 Fixed SDL_SetWindowFullscreen on iOS causing the window's reported dimensions and supported orientations to go out of sync with what they should be, if the device orientation was different from the screen orientation when the function call was made. 10 anos atrás
  Alex Szpakowski 05afbfdf2c Integrated Phil Hassey's patch to fix SDL_IsScreenKeyboardShown on iOS (https://bugzilla.libsdl.org/show_bug.cgi?id=2660) 10 anos atrás
  Alex Szpakowski 029e0193c5 Fixed SDL_SetWindowFullscreen on iOS for the last time, hopefully. 10 anos atrás
  Alex Szpakowski ef0490a741 More cleanup of the iOS Objective-C code. 10 anos atrás
  Alex Szpakowski 6d552cae38 90% of iOS users on the App Store run at least iOS 7, so it doesn't make sense to support building using an SDK that doesn't support iOS 7. The minimum supported runtime version is still iOS 5.1. 10 anos atrás
  Alex Szpakowski 967549c9ad Updated the iOS Objective-C code to use NSDictionary/NSArray/NSNumber literals and subscripting, for improved code clarity. 10 anos atrás
  Ryan C. Gordon f30e120aa9 Added audio device buffer queueing API. 10 anos atrás
  Sam Lantinga dfc7535ff7 Fixed bug 2657 - Memory leak in GL_CreateTexture function 10 anos atrás
  Ryan C. Gordon 987c335551 Clarifying hard-to-understand piece of code. 10 anos atrás
  Alex Szpakowski 078ca9f078 Cleaned up iOS OpenGL ES context creation code and added sRGB context support on iOS 7+ 10 anos atrás