Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon f62b807174 wikiheaders.pl: Put the manpages in man/man3 3 éve
  Sam Lantinga 9294634840 Updated to version 2.0.20 for release 3 éve
  Ryan C. Gordon cc2013378d render: Fixed some compiler warnings. 3 éve
  Sam Lantinga 289c3fbb64 Revert "We only need to add the sentinel at the top of SDL_WaitEventTimeout()" 3 éve
  Sam Lantinga 1085c317a5 Use the requested cursor size instead of the default cursor size 3 éve
  Ryan C. Gordon 6d3b5d66cd psp: draw lines with RenderGeometry, same as with the other renderers. 3 éve
  Sylvain 9cb2c549fa Remove QueueDrawLines from D3D, D3D11 3 éve
  Sylvain b88b6b3c23 Remove QueueDrawLines from METAL 3 éve
  Sylvain 9aac55317d Remove QueueDrawLines from GL, GLES, GLES2 3 éve
  Sylvain 8ea8b2e697 Use QueueDrawLine if provided, otherwise use RenderGeometry 3 éve
  Sylvain Becker c498727471 render: Use RenderGeometry to draw lines 3 éve
  Sam Lantinga 4b38d4c96b Leave the Metal view active on the window when recreating the Metal renderer 3 éve
  Ryan C. Gordon 88ac517df0 opengles2: Fix point drawing. 3 éve
  Sam Lantinga 957c48b4c7 Fixed detecting focus change to child dialogs 3 éve
  Sam Lantinga c477768e6f We only need to add the sentinel at the top of SDL_WaitEventTimeout() 3 éve
  Cameron Gutman e9134b045a events: Only add sentinels for pumping done inside SDL_WaitEventTimeout() 3 éve
  Sam Lantinga 954858846d Move special sentinel handling inside SDL_PeepEvents() 3 éve
  Sam Lantinga 2592e6219b Clarify that timeout == 0 is handled at the top of SDL_WaitEventTimeout() 3 éve
  Sam Lantinga 8ff2166855 Only return from SDL_PollEvent() if the last sentinel is consumed 3 éve
  Sam Lantinga c9ff90b949 Clarify comment 3 éve
  Sam Lantinga 31f8c3ef44 Fixed event pump starvation if the application frequently pushes its own events 3 éve
  Wouter Wijsman e0c5399119 Don't make psp eboot for testoffscreen 3 éve
  Ryan C. Gordon 5d3f6b0215 wikiheaders.pl: Added support for export to Unix manpages. 3 éve
  Ozkan Sezer 75ac944b9c check for tpcshrd.h and define HAVE_TPCSHRD_H if it's available. 3 éve
  Wouter Wijsman 515b5f2a39 Fix build errors in PSP port 3 éve
  Wouter Wijsman 34e34ad5a5 Remove debug code from PSP renderer 3 éve
  stdgregwar 520c89a00a cleaning 4 éve
  stdgregwar 09f4711f40 Fix LRU when destroying texture. 4 éve
  stdgregwar c3ec62d6a6 PSP lazier blend states, display mode report with 16bit option 4 éve
  stdgregwar 0f5368fe11 PSP cached blending and texturing state, ABGR1555 stencil hack 4 éve