Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga fe3566ca46 Ignore Steam Controllers in the Linux driver if HIDAPI is handling them há 5 meses atrás
  Sam Lantinga 7959b08a4d Fixed spacing há 5 meses atrás
  Ryan C. Gordon 6ca8269b96 docs/README-raspberrypi.md: Corrected NEON information (thanks, @cmitu!). há 5 meses atrás
  Sam Lantinga 0f9505256d Steam Controller support defaults off on mobile platforms há 5 meses atrás
  Sam Lantinga 140aba9e5d Enable Steam Controller support by default há 5 meses atrás
  Cameron Gutman 68c2cf84f6 hidapi: Add support for the Steam Controller wireless dongle há 5 meses atrás
  Cameron Gutman 1a311bc638 hidapi: Add support for Steam controllers connected via USB há 5 meses atrás
  Cameron Gutman e67ae274a5 hidapi: Fix bus type in HIDAPI_IGNORE_DEVICE() on Linux há 5 meses atrás
  SDL Wiki Bot 7c5a2cd462 Sync SDL3 wiki -> header há 5 meses atrás
  Ryan C. Gordon 95c8a1cf7c iostream: Update docs about return values and SDL_GetIOStatus(). há 5 meses atrás
  Ryan C. Gordon 7007b4762b events: Fix a compiler warning. há 5 meses atrás
  Ryan C. Gordon 6049ca4fb1 docs/README-raspberrypi.md: Initial updates. há 5 meses atrás
  SDL Wiki Bot c021c75737 Sync SDL3 wiki -> header há 5 meses atrás
  Ryan C. Gordon d20936b544 camera: Add some category docs about camera device warmup delays. há 5 meses atrás
  SDL Wiki Bot 3877bf55a3 Sync SDL3 wiki -> header há 5 meses atrás
  SDL Wiki Bot c26dda10e0 Sync SDL3 wiki -> header há 5 meses atrás
  Sam Lantinga 9a4ae4b9ed Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL há 5 meses atrás
  SDL Wiki Bot 20cd4290d7 Sync SDL3 wiki -> header há 5 meses atrás
  SDL Wiki Bot dcf6dd19c3 Sync SDL3 wiki -> header há 5 meses atrás
  SDL Wiki Bot 6c99a4b783 Sync SDL3 wiki -> header há 5 meses atrás
  cosmonaut a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube há 5 meses atrás
  cosmonaut 5a74aadac9 GPU: Null check shader inputs in CreateGPUGraphicsPipeline há 5 meses atrás
  Ryan C. Gordon 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. há 5 meses atrás
  Evan Hemsley 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) há 5 meses atrás
  Fancy2209 fc12cc6dfd ci: add linux-powerpc to test matrix há 5 meses atrás
  Kai Pastor 559223ff9d cmake: don't use uninitialized SDL_VERSION and use REVISION.txt há 5 meses atrás
  Andrei Alexeyev 332fd824f0 GPU Vulkan: release submitted command buffer after defrag (#11430) há 5 meses atrás
  L zard 1ed1bc1d5d testautomation keyboard: use `space` instead of `a` há 5 meses atrás
  Zack Middleton 8a2cac7aaa Fix SDL_PRIs64 to use standard PRId64 há 5 meses atrás
  Sam Lantinga 54ff1f35bd Fixed audio dropouts when plenty of audio is queued on Android há 5 meses atrás